Vintage Story Mod DB · Vintage Story mod
NinasPatches
This is just some tweaks for my server. Currently it only changes stack size on Expanded matter, and meat/fat values for most animals. Expanded matter changes: Crushed ore and Crushed metal -> 256. This does change how much is held in the bloomery. R.meats: I
Quick answer
Which NinasPatches release should I use?
NinasPatches 0.1.0 targets 1.20.7. It must be installed on the client. Installation on the dedicated server is optional. 1 required mod needs a matching file.
Where it goes
Is NinasPatches required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does NinasPatches 0.1.0 need?
0.1.0. Change the file and its required mods may change too.
Install Expanded Matter first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add NinasPatches without breaking your instance.
Built for NinasPatches 0.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.0. It targets 1.20.7; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Expanded Matter first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.0. It opens that exact file at the source.
About this project
What does NinasPatches add?
This is just some tweaks for my server. Currently it only changes stack size on Expanded matter, and meat/fat values for most animals.
Expanded matter changes:
Crushed ore and Crushed metal -> 256.
This does change how much is held in the bloomery.
R.meats:
I ended up removing the mod from our server and am slowly figuring out what values feel a bit more fair than vanilla. I dont want our players having to hunt ALL the time, but i dont want 1 moose to get you through the entire winter either. to explain: i used similar values to the origional mod as a basis and will probably be editing these around as I go.
Likely more changes to come soon as I keep testing what works on our server.
meat/fat changes:
Chicken: 12 meat /1-2 fat
Fox: 10 meat / 2 fat
Gazelle: 40 meat / 8 fat
Hare: 8 meat / 2 fat
Deer: 60 meat / 10 fat
Elk: 110 meat / 26 fat (ideally we arent killing the tamed ones, so i left this value as the other mod had it)
goat: 20 meat / 12 fat
moose: 120 meat / 12 fat (Kept this high to because they are harder to kill, like bears.)
Hyena: 20 meat / 6 fat
pig: 40 meat / 18 fat
racoon: 8 meat / 1 fat
Sheep: 40 meat / 10 fat
wolf: 30 meat / 8 fat.
Project description from Vintage Story Mod DB.
Pick your setup
NinasPatches releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.20.7
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NinasPatches versions and loaders
0.1.0
ninaspatches0.1.0.zip
3 Apr 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.