Vintage Story Mod DB · Vintage Story mod
Elk Jaunt Integration
Adds the following gaits to the Elk using the Jaunt Extended-Riding-System • Walkback (Backward) • Idle (Stationary) • Walk (Forward Speed 1 - Slowest) • Trot (Forward Speed 2) • Canter (Forward Speed 3 - similar to the vanilla elk run speed, drains stami
Quick answer
Which Elk Jaunt Integration release matches 1.22.1?
Elk Jaunt Integration 1.4.0 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. 1 required mod needs a matching file.
Where it goes
Is Elk Jaunt Integration required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Elk Jaunt Integration 1.4.0 need?
1.4.0 on 1.22.1. Every mod below is checked against that same setup.
Install Jaunt: Entity Movement System first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Elk Jaunt Integration without breaking your instance.
Built for Elk Jaunt Integration 1.4.0 on 1.22.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.4.0. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Jaunt: Entity Movement System first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.4.0. It opens that exact file at the source.
About this project
What does Elk Jaunt Integration add?
Adds the following gaits to the Elk using the Jaunt Extended-Riding-System
- Walkback (Backward)
- Idle (Stationary)
- Walk (Forward Speed 1 - Slowest)
- Trot (Forward Speed 2)
- Canter (Forward Speed 3 - similar to the vanilla elk run speed, drains stamina slowly)
- Gallop (Forward Speed 4 - Fastest, drains Stamina)
They are progressive in that you must move through each gait to get to the next, cycling gait up is done via the Sprint Key (see controls section for more details). Cycling down can be done with the S key or by releasing the forward key when using the snaffle bit.
The gaits are indicated on the HUD
| Walk / Walkback / Idle | ![]() |
| Trot | ![]() |
| Canter | ![]() |
| Gallop |
|
This mod works with existing elks and can be added and removed anytime. - but it´s always good to make a backup when adding new mods to an existing pack.
Integration for Elk Variants: When installed alongside this mod, ElkVariants will use Jaunt, as well the Elk speedsettings set in configlib.
Project description from Vintage Story Mod DB.
Pick your setup
Elk Jaunt Integration releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader build1.21.6-rc.1
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1-rc.1
1 loader build1.21.0
1 loader buildShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Elk Jaunt Integration versions and loaders
1.4.0
elkjaunt_1.4.0.zip
2 Jun 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.



