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Extra Firearms [FORK]

Original is Extra Firearms and like the original it needs Maltiez Firearms for Extra firearms [FORK] version 1.0.4 and older. For Extra firearms [FORK] version 1.1.0 and newer it will need the firearm fork to work. This is a replacement of the original. WAR

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Extra Firearms [FORK] release matches 1.21.7?

Updated last month
Best match for your filters 1.0.4
Game version 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3
Loader Built-in Vintage Story mod system

Extra Firearms [FORK] 1.0.4 targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Extra Firearms [FORK] required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Extra Firearms [FORK] 1.0.4 need?

1.0.4 on 1.21.7. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Extra Firearms [FORK] without breaking your instance.

Built for Extra Firearms [FORK] 1.0.4 on 1.21.7. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.4. It targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.4. It opens that exact file at the source.

About this project

What does Extra Firearms [FORK] add?

Original is Extra Firearms and like the original it needs Maltiez Firearms for Extra firearms [FORK] version 1.0.4 and older.

For Extra firearms [FORK] version 1.1.0 and newer it will need the firearm fork to work.

This is a replacement of the original.

WARNING

This mod version 1.0.0 and higher has been change to have no firearms, only components, config lib setting and language.

If you want the firearm it originally came with you will have to install them individually from the link below.

This is done to allow you to choose which firearm to install and remove bloat.

 

Firearms

Maltiez wheellock pistols and bossi carbine (configlib settings is in extra firearms)

Partial Maltiez firearm pack (configlib settings is in extra firearms)

Flintlock Arquebus

Double Barrel Blunderbuss

Wheellock Carbine and rifle

Volley Gun

Volley Pistol

Jezail (very accurate)

Hall Rifle (bayonet can be attach)

To make it you would need to find two schematic fragments, the top part and the bottom. When combine in the crafting grid you get the breech flintlock schematic which will allow you to combine the parts together.

Handgonne

Axe pistol flintlock and wheellock

Put the axe head in the offhand while having the axe pistol in main hand, press B (steel only and offhand disable)

Pistol Revolver base on the Stopler revolver (offhand is disable)

Revolver Musket base on the Johann Petro revolver musket

Quad barrel flintlock pistol

Triple barrel flintlock pistol

Twin barrel flintlock pistol

Tanegashima Pistol

Tanegashima Arquebus

Tanegashima Musket

Squirrel Musket

 

 

Scrap pellets for blunderbuss

You can make patches with parchment

Added the treasure hunter option to sell the iron and steel wheellock.

 

Issues

The double barrel blunderbuss has an issue that it does the first load animation twice. The only solution I found was to wait for the first load to finish and stop holding right click when it does it again. After that it should force it to do the second reload animation.

I believe I temporary fix the issue. It will do the same animation in one barrel with a total of two loads, instead previously of three.

 

Any firearms that has a bayonet or axe install will need to be remove before using it in the crafting grid or it will be lost.

 

If there is any issues comment it or post it in the discord page for this mod because I'm spending more time making something than playing the game now and if I made a mistake I won't see it.

 

Language

I use Google translate for Spanish, Polish, Russian, and Ukrainian.

Fix for this would rely on players that knows this language to tell me the mistake.

 

Czech translation thanks to Feruen

Project description from Vintage Story Mod DB.

Pick your setup

Extra Firearms [FORK] releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

44 available setups

Showing the newest 12 of 44 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Extra Firearms [FORK] versions and loaders

3 of 66 releases match
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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.