Vintage Story Mod DB · Vintage Story mod
QP's Chisel Tools
Chisel Tools adds tools that will unleash your creativity when it comes ot chiseling! (Most modes usable in survival!) - copy, paste, and save your designs across servers and saves with the Pantograph and the Portfolio. Including merging shapes together! - dra
Quick answer
Which QP's Chisel Tools release matches 1.21.4?
QP's Chisel Tools 1.15.3 targets 1.21.4. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is QP's Chisel Tools required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does QP's Chisel Tools 1.15.3 need?
1.15.3 on 1.21.4. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add QP's Chisel Tools without breaking your instance.
Built for QP's Chisel Tools 1.15.3 on 1.21.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.15.3. It targets 1.21.4; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.15.3. It opens that exact file at the source.
About this project
What does QP's Chisel Tools add?
Chisel Tools adds tools that will unleash your creativity when it comes ot chiseling! (Most modes usable in survival!)
- copy, paste, and save your designs across servers and saves with the Pantograph and the Portfolio. Including merging shapes together!
- draw on blocks, auto adding materials with True Chisel/QP Chisel
- easily reuse the same shape with different materials!
- quickly remove off layers of voxels with the hand planer tool
- cleanup multi material blocks with the paint scraper tool
- rotate, mirror, and move your shape on all three axis with the hand wedge tool
- turn your chiseled blocks into custom ladders with the ladder tool
- create multiblock chiseled doors!
- make special copy protected versions of your design to give as gifts or sell in player shops!
- adds many decorative versions of blocks which you can customize with your chiseled works: Eg a functional chiseled chest or item!
Donate on Ko-fi!
Discord (link fixed)
FOR BUG REPORTS ETC, PLEASE USE THE DISCORD AS I'M NOT ALWAYS ON THE MODDB PAGE!
Looking for a Vintage Story Server host? Save 25% with Lagless.gg, official sponsor of Chisel Tools!
Missing Pantograph modes? Just craft your simple pantograph into a regular one in the crafting grid! (copper excluded)
True Chisel/QP Chisel Draw Mode
- true chisel, and new lower tier variants "QP's Chisel" - draw mode!
- In draw mode left click to select targeted material from a chiseled block.
- Right click to draw the selected material (as opposed to having to remove and then add the voxels)
- if selected material isn't on the targeted block it gets auto-added!
- in survival this will use up the appropriate block or dye (glow and light blocks don't work)
- "True Chisel" - steel version has new mode and still doesn't require a hammer
- QP Chisel - bronze tier & up - has new draw mode, but still needs hammer, craft from vanilla chisel
new Paint Scraper Tool (also "the cleanup")
- right click to remove unused materials from a chiseled block (note: you don't get the blocks back!)
UPDATES
- 1.17.4 Bugfixes
- another attempt to fix smithing recipe warnings
- warning about debug network channel (channel removed from both sides now)
- Decorative shelves *should* take everything regular shelves can
- Deco chests no longer animate!
- Display case item rendering fixed
- Fixed decorative bookshelf display
- 1.17.3
- Pantograph/Palette/True Chisel should attempt to relight blocks!
- removed old head file
- hopefully fixed smithing recipe warnings
- removed .imat command
1.14.x
- 1.17.2 - VS 1.22.2
- fix smith recipes error
- fix recipe for light palette (removed lantern, now only crafted from base ingredients)
- fix (hopefully) pantograph related crash
- removed brainrot easter egg AI songs (which I packed into a separate mod availabe on my discord if you still want them)
- 1.15.5 - Featuring the new Chisel Projector Block - use your chiseled pieces as templates for full size builds!
- 1.16.1
- projector should better clean its renderers
- also added sliders in the projector interface for Colour, Glow, and Transparency for the main projection
- added decorative bookshelves!
- craft with a vanilla bookshelf (will use the appropriate shelf configuration) and a chisel
- added decorative water source
- (right click to fill/empty of containers with fresh water - only deals with fresh water, ie will ignore if you clicked with a honey bowl)
- craft with a bucket and a chisel
- 1.15.4 - Presenting the Multigraph!
- added a few doorbell sounds
- added Polish & Chinese translations
- Multigraph - An unholy union of the Pantograph, Wedge, and Hand Planer
- iron, meteoric, and steel
- make it by crafting a pantograph, wedge, and planer together
- 1.14.19 - Focusing on Bug Fixes and Pantograph refactoring
- deco chimneys should count as solid now
- hopefully trapped a potential block corruption bug in PantographDataToBlockEntity (qpchisel uses this)
- pantograph changes
- fixed: Pantograph should now make blocks chiselable of first right click again!
- hopefully removed potential wrong block mirroring
- undo function now records materials as well as shapes
- available modes now settable in json (so modders can select which pantograph modes to include)
- removed copy lock tool (will have its own tool eventually, but I might rework that)
- moved door modes to a new door tool
- you can cycle craft between the pantograph types in the grid
simple pantograph -> pantograph -> door tool -> simple etc
- fixed mirror and paste undo (however will have to watch for server lag)
- add simple pantograph model
- added paint scraper functionality to the pantograph (we'll see how people feel about this)
1.15.2:
- fixed portfolio crash when opening with the true chisel
- fixed missing copper items on startup
1.14.18
- new functionality - portfolio shapes now save their block codes:
- if you save a shape it will record the blocks used
- if you load one of the new shapes in portfolio, you can now do a full paste which would use the original materials!
- this assumes all the blocks are valid (eg: if you have modded materials when you copied it that aren't on the server/world you are pasting it to, then the full paste will fail)
- currently I don't have a way to show which shapes have the data and which dont (hopefully i'll figure something out)
Bug Fixes & Such :
- move mirror paste client side to protect server performance
- (possibly) fixed bug crashing when player inside of block
- fixed Display bug with decorative shelves spoil rate
1.14.16
Chiseled Door updates!
- right clicking on chiseled door with a wrench brings up new config menu
- entity collision triggers, settable to player, allowed players, any player, can turn off right click interaction
- set sounds on chiseled doors (assuming you have the adddoorsound permission, or are in creative mode)
- hopefully fixed a chiseled door creation bug
- added a door icon texture instead of old messy texture for doors with no close shape
- disabled chiselhead command (the /chiselhead clear will still work just in case)
- this feature has a lot of bugs and needs a lot of work
- updated ja.json courtesy of macoto_hino
1.14.15
- small but mighty change! You can now do a shape only paste on decorative items!
- the target object must have a chiseled block in it already
- the target object's chiseled block must have at least as many materials as the shape you are pasting into it
- 1.14.14
- added missing hand wedge & hand planer recipes and variants for copper & bronze
- chiseled bed fixed sleep time
- simple pantograph
- only has shape paste, full paste, shape add (and undo)
- by default you smith the simple pantograph, but you can swap back and forth in crafting grid
- added as it was reported new players might find all the modes intimidating when starting out
- may work with this in future and split out door function and lock commands
- full paste and shape paste order swapped in F menu (so a new pantograph should just default to shape paste)
- simple pantograph available in copper!
- /chiselhead command - stick a chiseled block in hand over your head
- this is still in early testing so doesn't always look quite right (doesn't stick with player model properly)
- requires the "chiselbody" privilege to set use: /player <playername> privilege grant chiselbody
- to clear run: /chiselhead clear
- more to come, maybe other slots etc
- 1.14.11
- pantograph recognizes different wood directions for pasting
- different alignments will each require the item (so if you have UD and NE wood, that's two hits to your inventory)
- new true chisel/qp chisel mode - texture flip!
- for logs etc with various directions texture flip mode will change the direction of the texture when you right click!
- note where you have the mixed directions of the same wood this will get messy and could lead to duplicated textures
(the one you are targeting gets rotated but now matches the other texture so next step they both get flipped etc)
- fixed a potential crash bug with available material quantites and paintbrush
- fixed a crash/desync pasting certain material lists
- 1.14.10
* fix occasional crash bug with decorative chests in a boat
- deco storage vessels no longer fall
- 1.14.9 (1.20 RC8)
- fixed sound duplication when only pressing door once
- door sounds, added a server privilege to allow users set door sounds:
/player <playername> privilege grant adddoorsound
- (note: setting door sounds example, while looking at a door - .pf doorsound sounds/stone_move)
- remember this allows players to assign any sound in game from any mod which is why it requires special permission or creative mode
- chiseled doors should work better at keeping mobs out!
- 1.14.8 (1.20 RC8)
- fixed critical error when adding decorative chests to boats (chiseled shape won't show up but you'll be able to load)
- fixed a few texture and shape warnings
- glow palette can now also be made from silver
- 1.14.6 (1.20 RC6)
- added decorative beds! (single block bed, you'll have to make the other part!)
- sometimes when placing a bed, you'll have to relog for your character to show up at the proper y level
- added decorative firepits! (Spit items like red meat will float, you'll have to deal with it or include a spit as part of your model)
- decorative anvils now require a qpchisel to make (to prevent issues with anvil recovery)
- 1.14.5 (for Vintage Story 1.20 RC6 *not* compatible with Vintage Story 1.19.8)
- fixed issue with chiseled doors leaving invisible faces \o/
- initial experimental implementation of chiseled door sounds:
- requires creative mode
- run command: .pf doorsound <soundname>
<soundname> is any in game sound, for example: .pf doorsound sounds/block/heavymetal-hit
- for multiblock doors only the controlling block will play the sound
- let me know about this feature, main concern right now is abuse (eg: spamming the bell alarm or something)
- 1.14.4 (1.20 RC5)
- decorative blocks will now show the chiseled blocks name!
- forge, anvil, shelf, planter, flower pot, display case, chests,chimney,oven,barrel, vessel,table,fence
- 1.14.3 (1.20 RC4)
- recompile for 1.20 RC4
- fixed texture on deco chimney
- 1.14.2 (for VS 1.20 RC1)
Bug fixes
- true chisel not recognizing materials other than palette in draw mode
- True Chisel requiring a hammer should be fixed
- fixed "Block with code chiseltools:chiseledstoragevessel-burned has defined a block class"
Tweaks
- increased jonas palette durability
- fixed pantograph breaking too fast with material paste
(also capped max hit to pantograph to 10 points)
1.14.1 (for Vintage Story 1.20 pre!)
- This is a Vintage Story 1.20 compatibility update!
- German language file from Brady_The, thanks!
1.12.x
1.12.11 Bugfixes
- fix crash on portfolio open viewing doors and other objects
- fix problems if portofolio has never been created (you should be able to save without a command now!)
- fix crash on empty search filter in portfolio
- possibly fixed crash deleting chiseled door blocks
- fixed a few problematic language keys
1.12.10
- pantograph mirror & paste mode!
- new mode added to pantograph will automatically mirror the block in one step!
- will copy the half you are looking at to the other side
- will use the axis based on the face you are looking at (eg: look a north facing side, on its eastern half and it will mirror the east half to the west half)
- fixed up palette tool rack orientation
- fixed up a texture issue with light palette
1.12.9
- new Language entries for translations
- Portfolio now shows a material index so you can see the order of colors in your shapes (It will add extra colours so you can see objects in your portfolio that have more colors than the block you are previewing)
1.12.8 The Bug Hunt
- hammer in offhand errors with True Chisel (should happen less)
- exception when adding use palette/true chisel
- true chisel only searching first palette in inventory
- pantograph not recognizing new palettes as appropriate dye sources
- pantograph crash on using up a palette
- pantograph not using durability on full paste
- portfolio has been hiding shapes! (Didn't fit all columns on screen)
- the columns was set to 10 but only showed 6 or 7, so no you weren't losing your mind with missing shapes!
(thanks Oswyn for finding and helping)
- reduced columns to 5 and made the shape preview bigger
1.12.7
- updated portfolio preview - will add extra materials so you can see if the your saved shapes have multiple colours
(hope to add further enhancements in the next release as well)
- removed the jonas paintbrush recipe - the light palette handles all the functions and more, in an easier and more balanced way. Existing jonas paintbrushes will function as before - and the regular paintbrushes will remain!
- recipe tweak for palettes - now only use white dye instead of any dye - should fix client crashes when viewing the palette recipes in some cases
1.12.6
The palette update!
- palettes overhauled
- added new glow and light palettes
- palettes can now apply materials themselves with right click, or shift right click to add a material to a chiseled block!
- better interface (press F)
- streamlined recipes
1.12.5
- palette fixed up, including some new textures!
- fixed a crash bug when typing \ in portfolio search
1.12.4
- added missing bronze pantograph smithing recipes
1.12.3
- fixed crash bugs with pantograph, paintbrush, and chisel
- hopefully fixed a pathmaker bug
1.12.2 should fix many of the problem bugs lately, let me know (with crash logs) of any further issues!
1.12.1
- fixes palette recipe!
1.12.0
- palette - acts as a dye source for paintbrush allowing you to select any non glowing creative block (must be in your first hotbar slot)
- also works as dye source for QP Chisels in draw mode (can be anywhere in your inventory)
- also works for pantograph pastes (must be in your first hotbar slot)
1.11.x
1.11.6
- added bronze tier pantograph
- QP Chisel now must be made with a chisel + pantograph (Pantograph not used up), to prevent accidental crafting
- new recipe 4 deco chests into one high cap deco chest
- Lock applied shape in place! - Ctrl Click with Wrench to lock the shape in place
Lock Shape Works on: Signs, Chests, Display Case, Fence, Shelf, Table,Chimney, Vessel
Lock Shape Doesn't Work on (yet): Planters,Ovens,Barrels,Forge,Anvil,Flower Pot
- Fixed no save portfolio option if portfolio empty
1.11.5
Added:
-Decorative Signs (Note: place chiseled block before first time you write!)
Changes
- chiseled doors now count as insulated
- slight light boost to "half" creative blocks used with jonas paintbrush
Fixes
- possible client side crash fix with dyes and draw mode
- linked door should now show local coordinates
- fixed portfolio crash when no matches are found
New in 1.11.3
- revamped Portfolio! Larger icons, scroll wheel and rotation while under your mouse so you can see!
Fixes & Tweaks:
- pantograph full paste add sound
- pantograph name paste sound
- Fix draw mode with chisel shouldn't bring up rename when creating a chiseled block
- other random fixes and tweaks
1.11.2 - Drawing & Cleanup
Guidebook And Language (The Cleanup!)
- added all items to the creative general tab for searching etc!
- Polish language file courtesy of Kaidan35
- Updated Japanese language file courtesy of Macato Hino
- updating various hardcoded english text to use language files in the future
- fixed file saving in Linux for portfolio
- decorative blocks can now be crafted with true chisel/qp chisel>
1.11.1
- some lang file tweaks
- redoing the guide page
- chiseled paths
- portfolio - added save current shape from UI (also displays the currently loaded pantograph shape)
- another pantograph mode - name mode - quick way to rename chiseled blocks
1.11.0
- hand planer adds island mode - only dig out voxels connected to the one you are targeting!
- pantograph paste: will use as many materials as possible instead of only one if there are too many materials in the copied block
- pantograph mode: removed copy mode (copy is always with left click anyways), replaced with paste shape & material mode which
will paste both the shape and material list at the same time (in survival you must have enough materials in your inventory)
- pantograph - you can't paste materials from a block you loaded from the portfolio (this includes the new mode)
- paintbrush black list added (for blocks that give bad x-ray effects or other problems when used as materials)
- displays cases blocked
Portfolio Preview!
- press "P" to bring up a portfolio preview page! Preview your shapes as they would apply to the targeted block
- you must target a chiseled block you have access to for it to function
- clicking on a shape will copy it to the pantograph in your active slot
- use the filter text box to search, you can use the * for pattern matching: eg *dog* to find all your files that start with dog
- new Japanese translation from RikeiR, thanks for that!>>
- Added Decorative Chests & Decorative Vessels
- craft with chest or vessel plus chisel
- right click to add a chiseled block as its shape
= CHISELED FREAKING CHESTS
1.9.4
- bug fixes, material paste crash, and rare door crash
- Pantograph - you can now paste materials in survival mode!!
- It will take the appropriate blocks out of inventory
- If the destination block has the same materials as the source, but in a different order, it will reorder them to match (doesn't use up materials)
- some Blocks don't work with this - eg you may end up with planks in a different direction and it might not recognize that the planks in your inventory match
- Jonas Paint brush - added colored lights, and changed how you get them a bit
- first off the crazy bright white light has been removed and replaced with a toned down version
- similar lighting levels have been added for other dye colors
- support for woad blue
- Changes in behaviour
- you still get colored glow blocks (from hotbar slot 1) using dye and the jonas paintbrush
- to get light up blocks you must paint (right click, don't shfit+click!) the glowing blocks with white dye using the jonas brush
- using white dye will get you the new toned down lighting block
- with the regular paintbrush Woad is a darker blue then the other blue dye, but looks the same when glowing/lit
1.9.3
- you can now Shift + Click with the Paint Brush to add a material to a chiseled block (just right clicking will replace the targeted material instead)
- will attempt to add the item in your first slot to the targeted chisel block (item is consumed in survival!)
- many more items can be added as chiseled textures - be prepared for weird textures and ? blocks, though it shouldn't crash anything, but for example you could add a painting as a texture (again the items are consumed in survival so be careful!)
- with the standard paint brush you can have a bucket of dye in the slot and it will add/replace a matching creative block (almost pure color block) - eg a bucket of blue dye will turn the block blue (0.1 L of dye is consumed in survival)
- Added the Jonas Paint Brush - this variant has a much lower durability but has a special interaction with buckets of dye, try and see!
- the copy protect function of the Pantograph is now activated with right clicking (like the other modes) instead of left clicking
1.9.2
- added The True Chisel
- This end game chisel does not require a hammer and has 2x the durability of a regular steel chisel
- It does require two steel chisels and a hammer to create (the hammer is consumed)
1.9.1
- added file pattern matching to .pf list command, for example you would now search A* to find something starting with A or *snake to find any pattern containing the word snake - .pf list * - would show all files - .pf list s* - would show all files starting with "s" - .pf list *snake* - would show all files containing the word snake
- .pf list sn?ke - would show files such as snake or snoke
- .pf list *snake - would show all files ending in snake
- (Note: you no longer use "all" to show all files you'd use * instead
- fixed crash when attempting to undo an remove block with the pantograph
- added pantograph function: Create Copy Protected Block
- this will make the targeted block copy protected. The block can still be edited, pasted to etc, but the pantograph
will no longer take snapshots of this block. (The block may be changed back into a solid block, so make sure you have a copy first
you can still paste to the block, just not copy it)
- NOTE The Copy Lock block is performed with the LEFT mouse button, not the right as usual - i'll fix that up in the next release!
Chisel Tools 1.9.0
New feature: The Portfolio- allows save and loading chiseled block data with a pantograph to your local computer. Models can be shared between servers and world saves.
- adds several commands:
.pf list all - Lists any saved pantograph models - you can replace "all" with a word to match for (eg: .pf list snakes would list all models that contain the word "snakes"
.pf save <filename> - saves the copied data from an equipped pantograph to your computer using the file name you supply
.pf load <filename> - loads chiseled model from the file and copies it into the pantograph, ready for pasting
Notes:
- files can't contain spaces, they are case insensitive on windows (unknown on Mac or Linux)
- the save command will overwrite whatever file is there without warning
- if you use a "\" to denote a directory it will technically work if the directory is there, but this is not supported. If the directory is not there your client will crash
- files are saved the folder: AppData\Roaming\VintagestoryData\chiselportfolio (at least on Windows)
- Since this uses the pantograph tool you don't have to worry about what materials are used, only how many. If the number of materials used doesn't match only the first material is used.
- also the pantograph respects land claims so you won't be able to copy someone elses build files if you don't have access
1.8.4 Vintage Story 1.18 release
1.8.3 - Added Japanese translation from Macoto Hino, Thanks!
1.8.2 - Vintage Story 1.18rc compatibility release
1.7.2 Block Security Update
- pantograph no longer functions on reinforced blocks (technically this would let a creator copy protect their design too)
- chiseled door limits: 30 blocks, and 50 block distance (from the first block you tag)
* I have not been able to test chunk claim protection. In theory the tools should do nothing if you don't have access, if it doesn't work please let me know!
1.7.1
Just a few tweaks - some of the tools won't affect chiseled doors anymore to prevent issues
1.7.0-pre.3 Is up!
This is a preview build for testing your servers!
- Adds chiseled doors to the game via the pantograph, see video here:
Chiseled Door Tutorial Video
- general instructions:
- starting with a chiseled block, put your pantograph in Assign Closed Door Model mode (f to access modes)
- right click to change it to a door block (you may have to left click one time if it's a new pantograph)
- now you can right click the block to switch between your block and an open (empty) state (don't click with pantograph of course)
- if you want to add an open door model, change your pantograph mode to Assign Open Door Model mode, left click to copy a different chiseled block and right click on your door to add that model as it's open state. Right click the block now switches states
- shift right clicking with Assign Closed Door Model mode will make the closed door state an empty block, you can also shift right click with Assign Open Door Model mode to make the open door an empty block.
- if you want multiple doors to open & close at once use Connect Door Tool mode with the pantograph
- right click (with pantograph) on all the doors in the group and then left click on one of the doors and they will link up
- right clicking those blocks will now open and close them as a group (again, don't click with pantograph when opening & closing doors)
- Notes:
- whatever your chiseled block is when you make it a door tool is saved, and when you break that door block you will receive that chiseled block as a drop (so in survival you will like be net negative on materials if you have pasted in new shapes or added a open shape etc)
- the door's open and closed models can have different sets of materials
1.6.3 Fixes server crash
- note in MP you may take damage at times on chiseled ladders (working on it!)
- update on taking damage randomly on chiseled ladders - for now if you chisel the block at all the damage stops (also reloading the game resets the chiseled ladders. So keep your hammer and chisel handy when transforming ladder blocks!
1.6.1 Added The Ladder Tool!
- the ladder tool will change any chiseled block with 8 or more voxels into a ladder!
- make on an anvil out of iron, steel, or meteoric iron
- breaks relatively quickly for a tool
1.6 Added Block Swapper Tool
- creative only mode tool will replace the targeted block with whatever block is in your first item slot (Like the paintbrush but for blocks!)
1.5.5 - good to go for vintage story 1.17.1
1.5.1
Tools will now change blocks into chiselable blocks if possible (the first click changes the block, then the second click would perform the function)
1.5- Adds the Paint Brush tool! \o/
Place a block or bucket of dye in the first slot of your hotbar. Right click chiseled blocks with the paintbrush to paint it with the material in your hotbar. Dye and Blocks will be used up in survival mode!
1.4.6
- fixed pantograph renaming unamed blocks to "copy"
1.4.5 Tweaks and minor bug fixes
- if true then the pantograph will always use pantographMinimumDamagePerOp for tool wear, ignoring number of voxels and ignoring pantographBaseDurabilityModifier: eg: set fixedToolWear to true and set pantographMinimumDamagePerOpto 40 and the pantograph will now always take 40 wear damage when doing any paste operation
- fixed a warning about a missing texture (thanks AleDark)
- fixed a possible memory leak (thanks AleDark)
- fixed bug where pantograph sets pasted blocks name to copy (thanks Aledark & electrobob)
- snapshot and other sounds should work on MP again.
1.4 Brings some new features and changes, video here!
- (1.4 tweaks pantograph tool usage rate) command /qpchisel-resetdefaults - resets tool usage settings to their defaults
- Pantograph - copy and merge blocks
- press F to select mode, right click to use selected mode
- 1.4.1 Left Click to Snapshot again by popular demand (you can disable this in the mod config file if you want the new-old way)
- it keeps the destination shapes materials (if the origin has more materials than the destination then the first material is used)
- mode set with F
- Snapshot Mode - Take a snapshot of the selected block to use for pasting
- Replace Mode - Replace the selected block's shape with the snapshotted shpae
- Add mode - add the snapshotted block's shape to the selected block's shpae
- access undo with F (undoes the very last paste operation if possible)
- command to set tool usage: /qpchisel-pantograph-toolusage 0.001
(tool wear is affect by how many voxels are changed - so smaller changes should use less tool durability!)
- can be made with steel, iron & meteoric iron
The Hand Wedge - move, rotate, and mirror in all directions
New Modes in 1.4
- Move mode (same old move mode)
- Rotate Block - rotate a block on any axis!
- Mirror Block - mirror a block on any axis!
- shares tool wear settings with the hand planer
- craftable in iron, meteoric iron, and steel on the anvil
- press F and choose Undo to undo your last movement!
Hand Planer - cut or add entire planes, or matching materials
- modes - press F to open the mode menu!
Add/Remove Any (will delete or add an entire plane of voxels)
Add/Remove Material (will delete/add only the targeted material)
Undo - not really a mode, but clicking this will attempt to undo the last operation
Video showing extrusion
- only craftable in iron and better materials (via smithing)
- tool damage implented
- you can now adjust tool damage rate with the command: /qpchisel-handplaner-toolusage 0.125
- (0.125 is the default, 0.25 would wear tool 2x as fast, 0.0625 would wear the tool half as fast)
- running command with no number will tell you the current setting
Paint Brush - paint materials on to chiseled blocks! (new in 1.5)
- Place a block or bucket of dye in the first slot of your hotbar. Right click chiseled blocks with the paintbrush to paint it with the material in your hotbar. Dye and Blocks will be used up in survival mode!
Video (showing pre-release version)
Project description from Vintage Story Mod DB.
Pick your setup
QP's Chisel Tools releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.0
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.1
1 loader build1.21.0
1 loader build1.20.12
1 loader build1.20.11
1 loader build1.20.10
1 loader build1.20.7
1 loader buildShowing the newest 12 of 47 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
QP's Chisel Tools versions and loaders
1.15.3
chiseltools1.15.3.zip
9 Oct 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.