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Vintage Story Mod DB · Vintage Story mod

Cave-in Fix

Thanks to RossTheGreat for providing his cave-in patches from InterestingOreGen. This mod is compatible with IOG, but it also works without that mod installed. This mod fixes certain balance problems with the (currently half-baked and unfinished) optional cav

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cave-in Fix release matches 1.22.0-rc.2?

Updated 2 months ago
Best match for your filters 1.0.1
Game version 1.22.0-rc.2
Loader Built-in Vintage Story mod system

Cave-in Fix 1.0.1 targets 1.22.0-rc.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Cave-in Fix required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Cave-in Fix 1.0.1 need?

1.0.1 on 1.22.0-rc.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Cave-in Fix without breaking your instance.

Built for Cave-in Fix 1.0.1 on 1.22.0-rc.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.1. It targets 1.22.0-rc.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.

About this project

What does Cave-in Fix add?

Thanks to RossTheGreat for providing his cave-in patches from InterestingOreGen. This mod is compatible with IOG, but it also works without that mod installed.

This mod fixes certain balance problems with the (currently half-baked and unfinished) optional cave-ins mechanic in vintage story.

CORE FEATURES:
- Unstable blocks (IE: rock, cracked rock, ore) will cap their instability at the stability of the block below them. This means, if a more unstable block is above a more stable rock, there won't be cave-ins caused by blocks the player cannot see (assuming the stable block is the visible ceiling).
- During world generation, naturally generated caves and overhangs will generate a layer of "hardened rock" that prevents caves and overhangs from being inherently unstable, especially caves in sedimentary rock. If you've ever played terrafirmacraft 1.20+, this is pretty much the same mechanic as is implemented there.

- Includes a config option to globally modify the instability of collapsible blocks. InstabilityMultiplier: 0.5 will decrease all instability by half, etc.

FEATURES FROM IOG CODE:
- Removes cave-ins caused by block placement - only breaking blocks will cause a cave-in.
- Smart IOG cave-in logic that creates ellipsoid collapses centered at an exposed ceiling block, replacing the vanilla cave-in logic.
- Cave-ins now only occur when stone blocks are are 100 percent instability and exposed to the air, instead of technically having a chance to collapse at all levels of instability above zero.

The intent of this mod is for the majority of cave-ins to be caused by player mining activity, not worldgen. This should eliminate certain frustrations with the unfinished vanilla cave-in system for those who choose to use it.

Project description from Vintage Story Mod DB.

Pick your setup

Cave-in Fix releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

226 available setups

Showing the newest 12 of 226 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cave-in Fix versions and loaders

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.