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Vintage Story Mod DB · Vintage Story mod

Mapper

Mapper This mod adds map drawing mechanic (cartography) - the world map no longer updates automatically and costs resources. It serves as a nice balance between the hardcore mode (fully disabled map) and having the map always visible and updated. You can also

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mapper release should I use?

Updated 2 months ago
Latest stable file 0.5.2
Game version 1.22.0-rc.3, 1.22.0-rc.4, 1.22.0-rc.5
Loader Built-in Vintage Story mod system

Mapper 0.5.2 targets 1.22.0-rc.3, 1.22.0-rc.4, 1.22.0-rc.5. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Mapper required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Mapper 0.5.2 need?

0.5.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mapper without breaking your instance.

Built for Mapper 0.5.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.5.2. It targets 1.22.0-rc.3, 1.22.0-rc.4, 1.22.0-rc.5; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.5.2. It opens that exact file at the source.

About this project

What does Mapper add?

Mapper

This mod adds map drawing mechanic (cartography) - the world map no longer updates automatically and costs resources. It serves as a nice balance between the hardcore mode (fully disabled map) and having the map always visible and updated. You can also share the map with friends using the cartography table.

Features

  • A handbook guide to explain the mechanics.
  • Compass: Required for showing position and direction overlay (Ctrl+V) in uncharted territory; accuracy depends on item type.
  • Map:
    • A consumable item without durability; adds map chunks starting from player position and going in circle.
    • Higher scales can chart a larger area with limited resolution.
    • Waypoint placement requires a charted area, even the last death position and ore markers.
    • Shows player position in charted areas, no compass needed.
    • Maps don't refresh automatically, they need to be repainted.
  • Drawing kit:
    • A consumable item with durability; paints an area based on the selected tool mode. Lower-resolution maps use less durability.
    • Apart from the charcoal kit, it must be held in your left hand with a paintbrush in your right hand.
  • Cartography table:
    • A workstation which stores mapped chunks and can be used to exchange information between players.
    • Requires empty maps and drawing kits to copy stored chunks into the local map. Copying local chunks into the cartography table is free.
    • Offers multiple modes to select which chunks should be copied, evaluated from top to bottom.
    • Players must have use permission if the block is in a claimed area.

Technical details

  • Mapper stores data both server-side and client-side. For each player, the server knows about all chunks where the map item was used, their resolution and their last-applied color. The client stores individual chunk pixels.
  • Unlike Vintage Story map which uses a SQLite database, Mapper stores data in a compressed binary format and loads it all into memory. This could become a problem for large mapped areas, but the fact that chunks aren't charted automatically and doing so costs resources should mitigate it.
  • The save format is backwards compatible. If the binary structure changes, new mod versions will be able to load old save files but old mod versions won't be able to read new save files.
  • In the unlikely scenario if this data gets corrupted, an error is shown in-game. This error doesn't affect anything besides the mapping functionality. To restore the mod and overwrite corrupted data, type .mapper restore (client-side) or /mapper restore (server-side) depending on where the issue occured.
  • World map needs to be enabled for the mod to function properly. You can do so in world settings or by running /worldconfig allowMap true and restarting the server.

Built-in mod compatibility

  • Auto Map Markers
  • Geology Map - You don't need to repaint the map to update layers from this mod and its layers are not stored in the cartography table.
  • GiMap - You don't need to repaint the map to update layers from this mod and its layers are not stored in the cartography table.

Incompatible mods

  • Fast Map - It replaces VS chunk map layer the same way Mapper does.

Localization

  • English
  • Russian (thanks to Wafflz)

Project description from Vintage Story Mod DB.

Pick your setup

Mapper releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

24 available setups

Showing the newest 12 of 24 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mapper versions and loaders

9 of 9 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.