Vintage Story Mod DB · Vintage Story mod
Caramel's Armor Rebalance Mod
WIP!!!! Looking for feedback for future balance changes, most numbers were picked arbritrarily. I saw some complaints about armor balance and after checking the wiki and finding out that a lot of the armors that Archers historically used were borderline usele
Quick answer
Which Caramel's Armor Rebalance Mod release should I use?
Caramel's Armor Rebalance Mod 1.0.0 targets 1.16.5. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Caramel's Armor Rebalance Mod required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Caramel's Armor Rebalance Mod 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Caramel's Armor Rebalance Mod without breaking your instance.
Built for Caramel's Armor Rebalance Mod 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.16.5; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Caramel's Armor Rebalance Mod add?
WIP!!!! Looking for feedback for future balance changes, most numbers were picked arbritrarily.
I saw some complaints about armor balance and after checking the wiki and finding out that a lot of the armors that Archers historically used were borderline useless for archery.
This mod rebalances armors to be slightly more historically accurate so that Archers can actually use the armors they historically did use. As well as some other armor related tweaks.
Keep in mind the values are per piece. For example, Vanilla scale armor has a 10% accuracy penalty, meaning a full set of scale armour would reduce accuracy by 30%.
Armor changes
==Lamellar==
removed ranged penalties,
walk speed 3% to 1%
Healing penalty 10% to 7%
==Sewn Linen=-
Walk speed 2% to 0%
Healing penalty 17% to 13%
==brigandine==
Removed ranged penalties
Walk speed 5% to 2%
==Chainmail==
Removed ranged penalties
==Scale==
Accuracy penalty 10% to 1.33%
Drawing speed penalty 20% to 2%
walk speed 7% to 3%
==plate==
Accuracy penalty 13% to 1.6%
Drawing speed penalty 20% to 2.5%
Walking speed 14% to 5%
hunger rate 24% to 15%
==Antique blackguard==
Removed range penalties
Reduced walk speed penalties by 2%
==Antique forlorn==
Removed ranged penalties
Reduced walk speed penalties by 2%
Project description from Vintage Story Mod DB.
Pick your setup
Caramel's Armor Rebalance Mod releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Caramel's Armor Rebalance Mod versions and loaders
1.0.0
Caramel'sarmorrebalance.zip
8 Jun 2022
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.