
Vintage Story Mod DB · Vintage Story mod
Status Server Revised
Provides game server information via popular Server List Ping protocol. Revised version. Based on Status Server by Nyuhnyash Revised version differences: Stability • Start delay: Configurable listener delay to prevent early request errors (default: 10s) •
Quick answer
Which Status Server Revised release should I use?
Status Server Revised 1.0.0 targets 1.21.0, 1.21.1, 1.21.2. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Status Server Revised required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This Vintage Story file is marked server-only.
What else does Status Server Revised 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Status Server Revised without breaking your instance.
Built for Status Server Revised 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.21.0, 1.21.1, 1.21.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Status Server Revised add?
Provides game server information via popular Server List Ping protocol. Revised version.
Based on Status Server by Nyuhnyash
Revised version differences:
Stability
- Start delay: Configurable listener delay to prevent early request errors (default: 10s)
- Null-safety: Safe handling when world not fully loaded
Performance
- VarInt: Direct implementation instead of reflection (~100x faster)
- Buffers: Thread-local buffer pool (zero allocations)
- JSON: Cached serializer settings
- MD5: Thread-safe with ThreadLocal
Security
- Rate limiting: Per-IP request throttling (30 req/min default)
- Connection limits: Max 50 concurrent connections
- Timeouts: 5s client timeout
Architecture
- Parallel clients: Non-blocking request handling
- Graceful shutdown: Proper cancellation and cleanup
- Extension system: IStatusExtension interface for custom extensions
Configuration
New options: StartDelaySeconds, ClientTimeoutMs, Backlog, MaxConcurrentConnections, EnableRateLimiting, RateLimitWindowSeconds, RateLimitMaxRequests
An example of how this can be used on a website:

Project description from Vintage Story Mod DB.
Pick your setup
Status Server Revised releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Status Server Revised versions and loaders
1.0.0
StatusServerRevised_v1.0.0.zip
31 Jan 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.