Vintage Story Mod DB · Vintage Story mod
Server deadlock on player disconnect fix [1.22.0-rc1]
OUTDATED: fixed in rc2 This mod makes a small Harmony patch that fixes the deadlock caused by client leaving. THIS IS A TEMPORARY FIX TO MAKE 1.22.0-rc1 PLAYABLE. This mod is not intended to be used on any other version. Inside the SystemRemotePlayerTrackin
Quick answer
Which Server deadlock on player disconnect fix [1.22.0-rc1] release matches 1.22.0-rc.1?
Server deadlock on player disconnect fix [1.22.0-rc1] 1.0.0 targets 1.22.0-rc.1. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Server deadlock on player disconnect fix [1.22.0-rc1] required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Server deadlock on player disconnect fix [1.22.0-rc1] 1.0.0 need?
1.0.0 on 1.22.0-rc.1. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Server deadlock on player disconnect fix [1.22.0-rc1] without breaking your instance.
Built for Server deadlock on player disconnect fix [1.22.0-rc1] 1.0.0 on 1.22.0-rc.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.22.0-rc.1; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Server deadlock on player disconnect fix [1.22.0-rc1] add?
OUTDATED: fixed in rc2
This mod makes a small Harmony patch that fixes the deadlock caused by client leaving.
THIS IS A TEMPORARY FIX TO MAKE 1.22.0-rc1 PLAYABLE. This mod is not intended to be used on any other version.
Inside the SystemRemotePlayerTracking.ServerEvent_PlayerLeave:
int num = playerQueue.Count;while (num-- > 0){ IServerPlayer val = playerQueue.Dequeue(); if (val.PlayerUID != byPlayer.PlayerUID) { playerQueue.Enqueue(val); } num++; // the line that caused the bug (basically a num-- num++ infinite loop)}
And the mod fixes that :p
Although I'm pretty sure VS team will be quick enough to release rc2 that provides a better fix! But for now enjoy the fix.
Project description from Vintage Story Mod DB.
Pick your setup
Server deadlock on player disconnect fix [1.22.0-rc1] releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Server deadlock on player disconnect fix [1.22.0-rc1] versions and loaders
1.0.0
vsdcfix.zip
8 Mar 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.