
Vintage Story Mod DB · Vintage Story mod
Fix Perish Rate
Fix Perish Rate. Always wanted to build a fridge on the top of the mountain? Now you can! This mod fixes perish rate by removing check based on sea level. Removed line of code: InWorldContainer → GetPerishRate() sealevelpos.Y = this.Api.World.SeaLevel; > Co
Quick answer
Which Fix Perish Rate release matches 1.21.4?
Fix Perish Rate 1.0.0 targets 1.21.0, 1.21.1-rc.1, 1.21.1-rc.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Fix Perish Rate required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Fix Perish Rate 1.0.0 need?
1.0.0 on 1.21.4. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fix Perish Rate without breaking your instance.
Built for Fix Perish Rate 1.0.0 on 1.21.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.21.0, 1.21.1-rc.1, 1.21.1-rc.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Fix Perish Rate add?
Fix Perish Rate.
Always wanted to build a fridge on the top of the mountain? Now you can!
This mod fixes perish rate by removing check based on sea level.
Removed line of code:
InWorldContainer → GetPerishRate()
sealevelpos.Y = this.Api.World.SeaLevel;
> Compatibility
All mods that add food and storage are automatically supported.
> Known Issues
- None. — all good :D
> Found a bug or have a suggestion?
Leave a comment below or find the dedicated thread on the official Vintage Story Discord → mods forum → Fix Perish Rate.
Project description from Vintage Story Mod DB.
Pick your setup
Fix Perish Rate releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.5
1 loader build1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader build1.21.6-rc.1
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader buildShowing the newest 12 of 20 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fix Perish Rate versions and loaders
1.0.0
fixperishrate_1.0.0.zip
28 Mar 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.
