
Vintage Story Mod DB · Vintage Story mod
Signals
Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resistors, light bulbs...that can be connected using wires. How to play: • Find a trader that sells signal wires and signal source (commodities or treasure hunter).
Quick answer
Which Signals release matches 1.22.2?
Signals 0.3.1 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Signals required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Signals 0.3.1 need?
0.3.1 on 1.22.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Signals without breaking your instance.
Built for Signals 0.3.1 on 1.22.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.3.1. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.3.1. It opens that exact file at the source.
About this project
What does Signals add?
Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resistors, light bulbs...that can be connected using wires.
How to play:
- Find a trader that sells signal wires and signal source (commodities or treasure hunter).
- First you need to place a signal source, the only way to power your circuit.
- On the source and other signal blocks, you can find connectors to which you can attach hanging wires using the signal wire item.
- The strength of a signal can vary from 0 to 15 by increments of 1.
- Some implemented signal blocks:
- Signal source: Outputs a signal strength of 15
- Triode: Signal passes only from cathode to anode and is attenuated by the value applied at the grid.
- Resistor: Attenuates the signal
- Delay: Output the signal applied at the input with a tunable delay.
- Light bulb: Turns on when signal is applied. Do not produce light for now due to lighting update introducing lag.
- Buzzer: Produces a sound when signal is applied at the input. Pitch is tuned by right-clicking it.
- Switch: Simply opens or closes a connection.
- Pressure plate: A switch that closes when colliding with an entity.
- ...
Planned features:
- More interaction with the world: sensors etc.
- Smaller circuits using breadboards.
- Programmable drums.
- ...
The mod is still in early development stage, so expect bugs and wunpolished stuff. Be sure to check the issue tracker: https://github.com/VonZeeple/Signals/issues
Project description from Vintage Story Mod DB.
Pick your setup
Signals releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2-rc.3
1 loader build1.21.2-rc.2
1 loader build1.21.2-rc.1
1 loader build1.21.2
1 loader buildShowing the newest 12 of 19 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Signals versions and loaders
0.3.1
signals_v0.3.1.zip
15 Jul 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.