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Vintage Kinematics

Vintage Kinematics Build ridiculous factories. Launch yourself with them. Somehow survive. Overview Vintage Kinematics is a complete kinetic factory system inspired by Create, built specifically for Vintage Story. Generate power, route it through shafts and

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Vintage Kinematics release matches 1.22.3?

Updated last month
Best match for your filters 1.3.22
Game version 1.22.3
Loader Built-in Vintage Story mod system

Vintage Kinematics 1.3.22 targets 1.22.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Vintage Kinematics required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Vintage Kinematics 1.3.22 need?

1.3.22 on 1.22.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Vintage Kinematics without breaking your instance.

Built for Vintage Kinematics 1.3.22 on 1.22.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.22. It targets 1.22.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.22. It opens that exact file at the source.

About this project

What does Vintage Kinematics add?

Vintage Kinematics

Build ridiculous factories. Launch yourself with them. Somehow survive.


Overview

Vintage Kinematics is a complete kinetic factory system inspired by Create, built specifically for Vintage Story. Generate power, route it through shafts and gearboxes, automate production with belts and funnels, build moving contraptions, drill to bedrock for geothermal power, and eventually turn your workshop into an industrial nightmare. 

VK runs alongside vanilla mechanics as its own self contained system. Vanilla windmills and waterwheels can feed power into VK, but VK machinery won't convert back to vanilla axles.

🚧 Active Development
Recipes and balance are still evolving, but the progression loop is fully playable in survival.

Features

⚙ Complete Power System

Hand cranks, treadwheels, counterweights, coal motors, steam engines, stress units, shafts, gearboxes and mechanical routing.
(Note: VK uses its own power network. Vanilla axles can feed into VK, but not the other way around.)

🔩 Factory Machines

Crushers, querns, sawmills, sieves, forge presses, bores, extractors and more built around automated production.

📦 Logistics

Belts, funnels, filters and fluid pipes move materials automatically between your machines.
Generally most machines are designed to be in-line a belt and so input from left or above, output to right or below. Inputs are intended to use funnels

🚂 Moving Contraptions

Build rideable drilling machines, moving saws, storage platforms and gantry driven factory equipment.

🔥 Industrial Progression

Process ordinary stone into useful resources, automate metal production, then unlock geothermal steam power.

🧰 Modding API

Create entirely new kinetic machines using blocktype JSON without writing custom block entity logic.


Build Whatever You Want

Whether you're building a compact workshop or a sprawling industrial complex, Vintage Kinematics is designed to reward experimentation. Power networks have limits, machines have real throughput, logistics matter, and almost everything is visible moving around your factory.

Factory Highlights ▼

Power

  • Hand crank
  • Treadwheel
  • Counterweight drive
  • Coal motor
  • Steam engine
  • Vanilla windmill & waterwheel integration

Automation

  • Belts
  • Funnels
  • Filters
  • Fluid pipes
  • Machine chaining

Machines

  • Crusher
  • Quern
  • Sawmill
  • Sieve
  • Forge Press
  • Kinetic Bore
  • Geothermal Bore

Fun Stuff

  • Rideable drilling machines
  • Trebuchets
  • Pogo rods
  • Kinetic boots
  • Moving saw contraptions
Frequently Asked Questions ▼

Why make a separate mechanical power system instead of expanding vanilla?

This was a deliberate design decision from the beginning. Rather than building on top of vanilla mechanical power, Vintage Kinematics owns the entire kinetic system: power generation, transmission, logistics, machines, and progression.

Doing that makes it much easier to add large new features without fighting the limitations of vanilla mechanics. It also avoids depending on vanilla mechanical power, which isn't especially performant once factories become large.

Vanilla windmills and water wheels still have a place, though. Connect a vanilla axle to a VK shaft and they'll happily power your Kinematics network.


Can I convert Vintage Kinematics power back into vanilla axles?

No, and that's intentional.

Vintage Kinematics is designed to be its own complete factory ecosystem rather than replacing a few vanilla machines. The Forge Press, Crusher, and other VK machinery already cover the jobs that vanilla mechanical power is typically used for.

Keeping power flowing in one direction-> from vanilla into Vintage Kinematics keeps the systems simpler, avoids unnecessary complexity, and lets VK continue evolving independently.

Project description from Vintage Story Mod DB.

Pick your setup

Vintage Kinematics releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Vintage Kinematics versions and loaders

19 of 45 releases match
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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.