
Vintage Story Mod DB · Vintage Story mod
Shadehouse
Adds the construction of shadehouses (sometimes called lathhouses) which reduce the effective temperature by -5℃, making it easier to grow crops in deserts and hot climates. Shadehouses are basically the hot-climate alternative to building a greenhouse. Feat
Quick answer
Which Shadehouse release matches 1.22.3?
Shadehouse 1.2.3 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Shadehouse required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Shadehouse 1.2.3 need?
1.2.3 on 1.22.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Shadehouse without breaking your instance.
Built for Shadehouse 1.2.3 on 1.22.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.3. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.3. It opens that exact file at the source.
About this project
What does Shadehouse add?
Adds the construction of shadehouses (sometimes called lathhouses) which reduce the effective temperature by -5℃, making it easier to grow crops in deserts and hot climates.
Shadehouses are basically the hot-climate alternative to building a greenhouse.
Features:
- Shadehouses reduce the effective temperature by -5℃ for crops - Great for hot climates
- Shadehouses can be constructed by creating a room using 'shade roof' blocks for the roof (follows the same rules as greenhouses with glass)
- Shade blocks do not block water, allowing water to pass into your shadehouse

- Slatted wooden "shade roof" blocks are used to create the roof of the shadehouse
- Slatted wooden "shade wall" blocks and door are just for aesthetics
- Supports all (vanilla) wood colors

- [NEW] Framed cloth shades (in all cloth colors)

- Fruit trees now show greenhouse (and shadehouse) bonus.
- Fruit tree info shows green/shade house bonus shows twice
- Planted berry bushes do not show shadehouse bonus, even when it is applying.
Known supported mods:
- Immersive Body Temperature (v1.2.0) - thanks to Cer0
May conflict with mods that edit:
- How game defines "rooms" (Room.cs and RoomRegistry.cs)
- Crop growing (BlockEntitySoilNutrition.cs and BlockEntityFastForwardGrowth.cs)
- German - with help from Tels and thanks to Brady_The
- Spanish - could use improvement
- French - with help from RodinPandarex
If anyone is interested in helping to improve the translations, there is a Google Sheet that you can comment on or leave a message on the Shadehouses post in the VS Discord.
Project description from Vintage Story Mod DB.
Pick your setup
Shadehouse releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Shadehouse versions and loaders
1.2.3
shadehouse_1.2.3.zip
7 Jun 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.
