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Vintage Story Mod DB · Vintage Story mod

Conditional Block count patch

Conditional blocks can now evaluate entity count. example usage: e[type=player,minx=-8,miny=0,minz=-9,maxx=5,maxy=5,maxz=3,alive=true] >= 2 Will trigger the block if there are 2 or more players nearby. Intended for my own server, but if you encounter major

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Conditional Block count patch release should I use?

Updated 2 months ago
Latest stable file 1.0.0
Game version 1.22.3
Loader Built-in Vintage Story mod system

Conditional Block count patch 1.0.0 targets 1.22.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Conditional Block count patch required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Conditional Block count patch 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Conditional Block count patch without breaking your instance.

Built for Conditional Block count patch 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.22.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Conditional Block count patch add?

Conditional blocks can now evaluate entity count.

 

example usage: e[type=player,minx=-8,miny=0,minz=-9,maxx=5,maxy=5,maxz=3,alive=true] >= 2  Will trigger the block if there are 2 or more players nearby.

 

Intended for my own server, but if you encounter major bugs those probably concern me as well so i'll patch them.

Project description from Vintage Story Mod DB.

Pick your setup

Conditional Block count patch releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Conditional Block count patch versions and loaders

1 of 1 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.