
Vintage Story Mod DB · Vintage Story mod
Pico Stackables
Pico Stackables lets you change how much every item and block stacks to, with full control through a friendly in-game editor — no file editing required. Features • Global multiplier — scale every stack size at once (e.g. ×2 turns a stack of
Quick answer
Which Pico Stackables release should I use?
Pico Stackables 1.3.1 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Pico Stackables required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Pico Stackables 1.3.1 need?
1.3.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Pico Stackables without breaking your instance.
Built for Pico Stackables 1.3.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.3.1. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.3.1. It opens that exact file at the source.
About this project
What does Pico Stackables add?
Pico Stackables lets you change how much every item and block stacks to, with full control through a friendly in-game editor — no file editing required.
Features
- Global multiplier — scale every stack size at once (e.g. ×2 turns a stack of 16 into 32, 64 into 128).
- Flat size mode — prefer a single number? Flip one switch to set every item and block to a fixed stack size, like 500 or 1000.
- Prevent item loss — a safety toggle (on by default) that never lets a stack size drop below its vanilla value, so changing your settings can't truncate and delete items from existing oversized stacks.
- Per-item / per-block overrides — click any entry, type an exact stack size, and Apply. It keeps that custom value and ignores the global setting (shown in yellow). Right-click to quick-toggle.
- In-game config dialog — type
.picostackablesto open a searchable, multi-column grid of every item and block in the game, including modded content, with hover tooltips and a live “which mode is active” indicator. - Live preview — each entry shows
original → newwith the new value in green, updating instantly as you adjust the multiplier or flat size. - Never lose your edits — the dialog shows when you have unsaved changes and asks before closing if you do. Settings are saved to disk and reload automatically every session.
- Clean list — tools and other durability items, creatures/NPCs, and internal placeholders are automatically left alone and hidden, so you only see things you'd actually stack.
- Works with other mods — applies to all registered blocks/items automatically, no configuration needed.
How to use
- Install the mod and load a world.
- Press Enter and type
.picostackablesto open the editor. - Pick a multiplier or flat size, fine-tune individual items if you like, and hit Save.
Notes
- Stack-size changes are applied on both the server and connected clients; on multiplayer, only server operators can save changes.
- A few mods that compute stack sizes dynamically in code may override the setting for their specific items.
Open source under the MIT license.
- New Flat size mode: set every item/block to one fixed stack size (e.g. 500 or 1000) instead of multiplying.
Fixes
- Multiplayer: stack sizes now apply correctly on connected clients. Previously the new limits only took effect on the server, so clients still enforced vanilla stack sizes.
- Build: fixed the "Assembly with same name is already loaded" error on startup by stopping the build from emitting a duplicate reference assembly (ref/).
- Fixed a minor GUI memory leak when the config dialog refreshed.
Improvements
- Smarter item filtering — the multiplier and config list now skip items that shouldn't be touched:
-
- Tools, weapons, armour and other durability/single-stack items (no more accidentally stackable swords).
- Creature/NPC spawn entries (traders, wildlife, monsters, tamed animals).
- Internal placeholders like
item-air.
Try my other mods:
Pico TrashSlot
Pico Recipes
Project description from Vintage Story Mod DB.
Pick your setup
Pico Stackables releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pico Stackables versions and loaders
1.3.1
PicoStackables_v1.3.1.zip
6 Jul 2026
1.3.0
PicoStackables_v1.3.0.zip
4 Jul 2026
1.1.0
PicoStackables_v1.1.0.zip
29 Jun 2026
1.0.0
PicoStackables_v1.0.0.zip
28 Jun 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.