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Pico Stackables

Pico Stackables lets you change how much every item and block stacks to, with full control through a friendly in-game editor — no file editing required. Features • Global multiplier — scale every stack size at once (e.g. ×2 turns a stack of

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Pico Stackables release should I use?

Updated last month
Latest stable file 1.3.1
Game version 1.22.0, 1.22.1, 1.22.2
Loader Built-in Vintage Story mod system

Pico Stackables 1.3.1 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Pico Stackables required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Pico Stackables 1.3.1 need?

1.3.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Pico Stackables without breaking your instance.

Built for Pico Stackables 1.3.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.1. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.1. It opens that exact file at the source.

About this project

What does Pico Stackables add?

Pico Stackables lets you change how much every item and block stacks to, with full control through a friendly in-game editor — no file editing required.

Features

  • Global multiplier — scale every stack size at once (e.g. ×2 turns a stack of 16 into 32, 64 into 128).
  • Flat size mode — prefer a single number? Flip one switch to set every item and block to a fixed stack size, like 500 or 1000.
  • Prevent item loss — a safety toggle (on by default) that never lets a stack size drop below its vanilla value, so changing your settings can't truncate and delete items from existing oversized stacks.
  • Per-item / per-block overrides — click any entry, type an exact stack size, and Apply. It keeps that custom value and ignores the global setting (shown in yellow). Right-click to quick-toggle.
  • In-game config dialog — type .picostackables to open a searchable, multi-column grid of every item and block in the game, including modded content, with hover tooltips and a live “which mode is active” indicator.
  • Live preview — each entry shows original → new with the new value in green, updating instantly as you adjust the multiplier or flat size.
  • Never lose your edits — the dialog shows when you have unsaved changes and asks before closing if you do. Settings are saved to disk and reload automatically every session.
  • Clean list — tools and other durability items, creatures/NPCs, and internal placeholders are automatically left alone and hidden, so you only see things you'd actually stack.
  • Works with other mods — applies to all registered blocks/items automatically, no configuration needed.

How to use

  1. Install the mod and load a world.
  2. Press Enter and type .picostackables to open the editor.
  3. Pick a multiplier or flat size, fine-tune individual items if you like, and hit Save.

Notes

  • Stack-size changes are applied on both the server and connected clients; on multiplayer, only server operators can save changes.
  • A few mods that compute stack sizes dynamically in code may override the setting for their specific items.

Open source under the MIT license.


 

Changelogs
 
v1.3.1
- Saved settings now apply as soon as the world loads — no need to re-open the dialog and re-save each session.
 
- Temporal gears (game:gear-temporal) can now be managed and rescaled, even though they don't stack in vanilla.
v1.3.0
Dialog usability
 
- Reorganized the config screen into two clean rows and widened it so nothing feels cramped.
 
- Added a live "mode active" indicator showing whether the multiplier or the flat size is in effect.
 
- Added hover tooltips to the multiplier, flat size, mode switch and the "Prevent item loss" toggle.
 
- Added an on-screen hint: left-click an item to edit it, right-click to quick-toggle an override.
 
- Closing with unsaved changes now asks for confirmation instead of silently discarding edits.
 
 
 
 
Flat sizes & item-loss safety
- New Flat size mode: set every item/block to one fixed stack size (e.g. 500 or 1000) instead of multiplying.
 
- New "Prevent item loss" safety toggle (on by default): the mod never sets a stack size below the vanilla value, so a lower multiplier or a small flat size can't truncate and delete existing oversized stacks.
 
- Added an unsaved-changes indicator so a live preview is never mistaken for a saved change.
v1.1.0

Fixes

- Multiplayer: stack sizes now apply correctly on connected clients. Previously the new limits only took effect on the server, so clients still enforced vanilla stack sizes.

- Build: fixed the "Assembly with same name is already loaded" error on startup by stopping the build from emitting a duplicate reference assembly (ref/).

- Fixed a minor GUI memory leak when the config dialog refreshed.

Improvements

- Smarter item filtering — the multiplier and config list now skip items that shouldn't be touched:

    • Tools, weapons, armour and other durability/single-stack items (no more accidentally stackable swords).
    • Creature/NPC spawn entries (traders, wildlife, monsters, tamed animals).
    • Internal placeholders like item-air.



Try my other mods:
Pico TrashSlot
Pico Recipes

Project description from Vintage Story Mod DB.

Pick your setup

Pico Stackables releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Pico Stackables versions and loaders

4 of 4 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.