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CurseForge · Hytale mod

Expanded Necromancy

Adds a craftable Necronomicon that lets players summon different types of skeleton allies to fight alongside them.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Expanded Necromancy release should I use?

Updated 5 months ago
Latest stable file ExpandedNecromancy-0.12.zip
Game version Not listed
Mod system Built-in Hytale mod system

Expanded Necromancy ExpandedNecromancy-0.12.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Expanded Necromancy be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Expanded Necromancy ExpandedNecromancy-0.12.zip need?

ExpandedNecromancy-0.12.zip. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Expanded Necromancy without breaking your instance.

Built for Expanded Necromancy ExpandedNecromancy-0.12.zip. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ExpandedNecromancy-0.12.zip. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ExpandedNecromancy-0.12.zip. It opens that exact file at the source.

About this project

What does Expanded Necromancy add?

☠️ Expanded Necromancy

Summary

Expands Hytale’s necromancy system with craftable grimoires, undead companions, mounts, spectral entities, necromantic weapons, armor, and progression-based summoning mechanics.


Description

This mod introduces Expanded Necromancy, a comprehensive collection of necromantic tools, grimoires, and systems for summoner-focused gameplay.

To access necromantic crafting, players must first create the Necromancer Workbench, the dedicated station for crafting necromantic items, grimoires, and upgrades.

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Crafting Progression:

  1. The Necromancer Workbench is crafted at a Level 2 Workbench.

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  1. Grimoires, necromantic ingredients, upgrades, and spellbooks are crafted at the Necromancer Workbench.

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  1. Necromancer Armor is crafted using Necrocloth at the Blacksmith Anvil.

  2. Necrocloth is made from Necrocloth scraps, gathered from Void enemies and crafted into Necrosinew and Bolt of Necrocloth at the Loom (crafted via the regular Workbench).

Using these systems, players can summon undead allies, mounts, and spectral companions, which follow their summoner and act as loyal companions.


Summoning Mechanics

  • Requires 10 Stamina per summon.

  • Consumes Essence of the Void.

  • Summons are temporary:

    • Skeleton Warriors: 2 minutes

    • Skeleton Archers: 1 minute

    • Skeleton Horse: 2 minutes

    • Flaming Skull: 2 minutes

  • Includes custom summon behavior.

  • All summons are marked as Work in Progress (WIP).


Grimoires & Summons

  • Skeleton Grimoire

    • Primary: 3 Skeleton Warriors

    • Secondary: Skeleton Archers

  • Skeletal Horse Grimoire

    • Summons a rideable Skeleton Horse

    • Lasts 2 minutes

    • Follows the player

  • Flaming Skull Grimoire

    • Summons a floating green flaming skull

    • Illuminates surroundings

    • Companion lasts 2 minutes

    • Follows the player


Weapons & Armor

  • One-Handed Mace

    • Hybrid melee/ranged

    • Special ability charged through melee hits

    • Press Q when charged to summon an allied skeleton for 1 minute

  • Necromancer Armor

    • Cloth robe

    • Enables mana usage for the mace’s ranged attack

    • Crafted from Necrocloth at the Blacksmith Anvil


New Necromantic Structures

  • Profane Grave Guardian Block

    • Summons a Skeleton Guardian to protect a grave

    • Guardian stays near the block and respawns after 1 minute if killed

    • Requires at least 3 blocks of empty space

    • Removing the block destroys the guardian

    • Breaking the block drops a normal tombstone

    • Crafted at the Necromancer Workbench

    • Marked as Work in Progress (WIP)


Ingredients

  • Heart – dropped by Goats (50% chance)

  • Voidheart – crafted with 50 Void Essence + 1 Heart

  • Void Essence – crafted from 1 Voidheart → 50 Void Essence

  • Pile of Bones – crafted at Necromancer Workbench

  • Horse Skull – dropped by Horses (very low chance) and Skeleton Horses (higher chance)


Creative Menu

  • A custom creative tab contains all mod items for easy access.

⚠️ Work in Progress (WIP)

This mod is under active development. Future updates will include new grimoires, undead variants, balance changes, AI improvements, expanded crafting, and progression mechanics.

Project description from CurseForge.

Recent files

Expanded Necromancy releases and Hytale builds

13 of 13 releases match

Looking for an older file? The official CurseForge project page is in Resources.