ExpandedNecromancy-0.12.zip
6 Mar 2026
CurseForge · Hytale mod
Adds a craftable Necronomicon that lets players summon different types of skeleton allies to fight alongside them.
Quick answer
Expanded Necromancy ExpandedNecromancy-0.12.zip targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
ExpandedNecromancy-0.12.zip. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Expanded Necromancy ExpandedNecromancy-0.12.zip. Pick another file and the loader, install side or required mods may change.
Use ExpandedNecromancy-0.12.zip. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside ExpandedNecromancy-0.12.zip. It opens that exact file at the source.
About this project
Summary
Expands Hytale’s necromancy system with craftable grimoires, undead companions, mounts, spectral entities, necromantic weapons, armor, and progression-based summoning mechanics.
This mod introduces Expanded Necromancy, a comprehensive collection of necromantic tools, grimoires, and systems for summoner-focused gameplay.
To access necromantic crafting, players must first create the Necromancer Workbench, the dedicated station for crafting necromantic items, grimoires, and upgrades.

Crafting Progression:


Necromancer Armor is crafted using Necrocloth at the Blacksmith Anvil.
Necrocloth is made from Necrocloth scraps, gathered from Void enemies and crafted into Necrosinew and Bolt of Necrocloth at the Loom (crafted via the regular Workbench).
Using these systems, players can summon undead allies, mounts, and spectral companions, which follow their summoner and act as loyal companions.
Requires 10 Stamina per summon.
Consumes Essence of the Void.
Summons are temporary:
Skeleton Warriors: 2 minutes
Skeleton Archers: 1 minute
Skeleton Horse: 2 minutes
Flaming Skull: 2 minutes
Includes custom summon behavior.
All summons are marked as Work in Progress (WIP).
Skeleton Grimoire
Primary: 3 Skeleton Warriors
Secondary: Skeleton Archers
Skeletal Horse Grimoire
Summons a rideable Skeleton Horse
Lasts 2 minutes
Follows the player
Flaming Skull Grimoire
Summons a floating green flaming skull
Illuminates surroundings
Companion lasts 2 minutes
Follows the player
One-Handed Mace
Hybrid melee/ranged
Special ability charged through melee hits
Press Q when charged to summon an allied skeleton for 1 minute
Necromancer Armor
Cloth robe
Enables mana usage for the mace’s ranged attack
Crafted from Necrocloth at the Blacksmith Anvil
Profane Grave Guardian Block
Summons a Skeleton Guardian to protect a grave
Guardian stays near the block and respawns after 1 minute if killed
Requires at least 3 blocks of empty space
Removing the block destroys the guardian
Breaking the block drops a normal tombstone
Crafted at the Necromancer Workbench
Marked as Work in Progress (WIP)
Heart – dropped by Goats (50% chance)
Voidheart – crafted with 50 Void Essence + 1 Heart
Void Essence – crafted from 1 Voidheart → 50 Void Essence
Pile of Bones – crafted at Necromancer Workbench
Horse Skull – dropped by Horses (very low chance) and Skeleton Horses (higher chance)
This mod is under active development. Future updates will include new grimoires, undead variants, balance changes, AI improvements, expanded crafting, and progression mechanics.
Project description from CurseForge.
Recent files
6 Mar 2026
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30 Jan 2026
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22 Jan 2026
22 Jan 2026
22 Jan 2026
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18 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.