x3Dev-Wayfinder-1.8.0.jar
28 Jan 2026
CurseForge · Hytale mod
A square/circle minimap with you at the center, configurable zoom, update frequency, hostile mobs, etc.
Quick answer
Wayfinder [Minimap] x3Dev-Wayfinder-1.8.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
x3Dev-Wayfinder-1.8.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Wayfinder [Minimap] x3Dev-Wayfinder-1.8.0.jar. Pick another file and the loader, install side or required mods may change.
Use x3Dev-Wayfinder-1.8.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside x3Dev-Wayfinder-1.8.0.jar. It opens that exact file at the source.
About this project
A server-side minimap plugin for Hytale that displays a real-time HUD overlay with map imagery, compass direction, and coordinates.
Its worth noting that this mod is more of a PoC / tech demo than a fully polished product. While it functions well for basic use cases, there are some limitations and rough edges to be aware of:
| Plugin | Version | Required |
|---|---|---|
| MultipleHUD | 1.0.2+ | No (Optional) |
Note: MultipleHUD is optional. If installed, Wayfinder uses it for compatibility with other HUD plugins. If not installed, Wayfinder displays the HUD directly, but if you do have other HUD mods, they may conflict and cause crashes, display issues, blank maps, kicks from the servers etc.
| Plugin | Issue | Alternative |
|---|---|---|
| EyeSpy | Causes the minimap to render blank | Blocchio |
| Command | Alias | Description |
|---|---|---|
/wayfinder open |
/wf open |
Show the minimap |
/wayfinder close |
/wf close |
Hide the minimap |
/wayfinder toggle |
/wf toggle |
Toggle minimap visibility |
/wayfinder settings |
/wf settings |
Open the settings menu |
Located at mods/x3Dev_Wayfinder/config.json:
{
"ZoomLevels": {
"Close": 1,
"Medium": 2,
"Far": 4
},
"DefaultZoom": "Medium",
"DefaultCorner": "TopLeft",
"DefaultShape": "Square",
"UpdateFrequencyOptions": {
"Very Fast": 100,
"Fast": 250,
"Normal": 500,
"Slow": 1000
},
"DefaultUpdateFrequency": "Normal",
"UpdateIntervalMs": 500,
"InitialDelayMs": 500,
"AutoShowOnJoin": true,
"EnableHostileMobTracking": true,
"HostileMobColor": "#ff3333",
"HostileMobRange": 48,
"UseHostileList": true,
"HostileNpcTypes": ["Skeleton*", "*_Void", "Trork_*", "Goblin_*"],
"EnablePlayerTracking": true,
"PlayerMarkerColor": "#3399ff",
"PlayerTrackingRange": 64
}
| Option | Type | Default | Description |
|---|---|---|---|
ZoomLevels |
Map | Close: 1, Medium: 2, Far: 4 | Available zoom levels (name → blocks per pixel) |
DefaultZoom |
String | "Medium" |
Default zoom level for new players |
DefaultCorner |
String | "TopLeft" |
Default minimap position for new players. Valid values: TopLeft, TopRight, BottomLeft, BottomRight |
DefaultShape |
String | "Square" |
Default minimap shape for new players. Valid values: Square, Circle |
UpdateFrequencyOptions |
Map | Very Fast: 100, Fast: 250, Normal: 500, Slow: 1000 | Available update frequencies (name -> milliseconds) |
DefaultUpdateFrequency |
String | "Normal" |
Default update frequency for new players |
UpdateIntervalMs |
Integer | 500 |
Legacy fallback milliseconds between minimap updates |
InitialDelayMs |
Integer | 500 |
Delay before first update after showing minimap |
AutoShowOnJoin |
Boolean | true |
Automatically show minimap when players join |
EnableHostileMobTracking |
Boolean | true |
Master toggle for hostile NPC blips on the minimap |
HostileMobColor |
String | "#ff3333" |
Default hex color for hostile NPC blips |
HostileMobRange |
Integer | 48 |
Detection range in blocks for hostile NPCs (8-128) |
UseHostileList |
Boolean | true |
true = use HostileNpcTypes list, false = use NPC attitude system |
HostileNpcTypes |
Array | (see below) | NPC type patterns to mark as hostile. Supports wildcards: Skeleton* (prefix), *_Void (suffix), *Spider* (contains) |
EnablePlayerTracking |
Boolean | true |
Master toggle for player markers on the minimap |
PlayerMarkerColor |
String | "#3399ff" |
Default hex color for player markers |
PlayerTrackingRange |
Integer | 64 |
Detection range in blocks for other players (8-128) |
Stored per-player at mods/x3Dev_Wayfinder/players/{uuid}.json:
{
"PlayerUuid": "player-uuid-here",
"Visible": true,
"Zoom": 2,
"Corner": "TopLeft",
"Shape": "Square",
"UpdateIntervalMs": 500,
"ShowHostileMobs": true,
"HostileMobColor": null,
"RotateWithPlayer": false,
"Use24HourClock": false,
"ShowPlayers": true,
"PlayerMarkerColor": null,
"PerformanceMode": false
}
| Option | Type | Default | Description |
|---|---|---|---|
Visible |
Boolean | true |
Whether the minimap is currently shown |
Zoom |
Integer | 2 |
Current zoom level (blocks per pixel) |
Corner |
String | "TopLeft" |
Minimap position on screen |
Shape |
String | "Square" |
Minimap shape (Square or Circle) |
UpdateIntervalMs |
Integer | 500 |
Update frequency in milliseconds (from server options) |
ShowHostileMobs |
Boolean | true |
Whether to show hostile NPC blips |
HostileMobColor |
String | null |
Custom hostile blip color override (null = use server default) |
RotateWithPlayer |
Boolean | false |
false = north always up, true = map rotates with player |
Use24HourClock |
Boolean | false |
false = 12-hour format (AM/PM), true = 24-hour format |
ShowPlayers |
Boolean | true |
Whether to show other players on the minimap |
PlayerMarkerColor |
String | null |
Custom player marker color override (null = use server default) |
PerformanceMode |
Boolean | false |
Enables staggered pixel updates to reduce client stuttering |
Important: Wayfinder is a server-side mod. All minimap rendering and updates are processed by the server and sent to clients as UI packets.
If you plan to run Wayfinder on servers with many concurrent players, consider the following adjustments:
| Players | Recommended UpdateIntervalMs |
|---|---|
| 1-3 | 100 |
| 4-5 | 200-300 |
| 6-10 | 500 |
| 11+ | 1000 |
Note: I haven't tested the above values, it all comes down to your server hardware. Adjust based on actual performance and player experience.
Additional tips:
UpdateIntervalMs accordinglyAutoShowOnJoin to false and letting players opt-in on very large serversIf players experience client stuttering when the minimap updates, they can enable Performance Mode in the settings menu. This spreads pixel updates across multiple frames:
| Mode | Behavior | Best For |
|---|---|---|
| Off (default) | All 1,600 pixels update at once | Maximum visual responsiveness |
| On | Updates split into 2 horizontal bands | Reducing client-side stuttering |
When Performance Mode is enabled:
mods folderconfig.json as needed for your server's requirementsProject description from CurseForge.
Recent files
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Looking for an older file? The official CurseForge project page is in Resources.