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[xnrdev] DivingTale project artwork

CurseForge · Hytale mod

[xnrdev] DivingTale

Tired of struggling to survive underwater? DivingTale transforms deep-ocean and water caves exploration with specialized equipment built for real diving adventures.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which [xnrdev] DivingTale release should I use?

Updated 6 months ago
Latest stable file DivingTale 1.0.1
Game version Not listed
Mod system Built-in Hytale mod system

[xnrdev] DivingTale DivingTale 1.0.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should [xnrdev] DivingTale be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does [xnrdev] DivingTale DivingTale 1.0.1 need?

DivingTale 1.0.1. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add [xnrdev] DivingTale without breaking your instance.

Built for [xnrdev] DivingTale DivingTale 1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use DivingTale 1.0.1. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside DivingTale 1.0.1. It opens that exact file at the source.

About this project

What does [xnrdev] DivingTale add?

DivingTale

DivingTale focuses on delivering a better, more immersive underwater experience across oceans, lakes, rivers, and caves.

This is my first Hytale mod, created by Nelson Rojas for gamers <3


Key Features

  • Diving Bench
  • Diving Mask
  • Harpoon
  • Oxygen Canister
  • Neon
  • Neon Ceiling Block
  • Neon Wall Block
  • Neon Floor Block
  • Oxygen Totem
  • Seaweeds progression
  • Coral progression

Diving Mask

Can be crafted in "Diving Workbench" in "Diving Mask" tab.

Features

  • Offers you more oxygen.
Name Oxygen Durability Damage on it
Copper Diving Mask 75 80 2.5
Iron Diving Mask 150 100 2.5
Thorium Diving Mask 200 120 2.5
Cobalt Diving Mask 237.5 120 2.5
Adamantite Diving Mask 312.5 150 2.5
Mithril Diving Mask 400 180 2.5

Harpoons

Can be crafted in the "Diving Bench" in "Harpoon" tab, but you will have to go in an adventure to gather seaweeds to craft them.

Features

  • The Harpoon has a reload time of 2.4 seconds.
  • More force when shooting underwater.
Name Damage Signature Durability
Copper Harpoon 64 192 100
Iron Harpoon 73 208 120
Thorium Harpoon 81 224 150
Cobalt Harpoon 89 240 165
Adamantite Harpoon 97 256 180
Mithril Harpoon 113 272 240

Totems

Totems are here to give you a better experience when exploring underwater, they will give you a boost of oxygen per second.

Name Oxygen Cooldown
Oxygen Totem 2 oxygen per second 20
Oxygen Major Totem 6 oxygen per second 30

Oxygen Canister

Can be crafted in "Diving Bench" in "Canister" tab.

Restores 30 oxygen and 120 of oxygen after 5.05 seconds

Neon

Neon version is here to give you a better realistic underwater dynamic light.

Colors added: Red, Blue, Cyan, Yellow, Purple, Green and White.

You can craft it in the “Furniture Workbench” with Crystals in the “Lighting“ tab, or finding by ”Neon” in the “Lighting tab“.


Best Mods Supplement DivingTale Experience

Name Description Image
Boats This mod adds boats to Hytale, making water travel faster, easier, and much more fun! Boat Image
Ben's Sharks This mod adds boats to Hytale, making water travel faster, easier, and much more fun! Bens Shark Mod Icon
Megalodons Ever wanted to have more dangers in the sea. Megalodons Mod Icon

Changelog Releases

Release 1.0.1

Seaweeds resource type was causing a lot of issue for the game progression, so with this version it is now removed and recipes are updated for specific seaweed in order to fix it.

Features

  • Update Diving Mask recipes.
  • Update totems recipes.
  • Update Oxygen Canister recipe.
  • Update Diving Bench tiers ingredients.
  • Remove seaweeds resource type.

Release 1.0

Features

  • Add Diving Workbench with 3 tiers.
  • Add Diving Mask new design.
  • Add Diving Mask description.
  • Add Mithril Diving Mask.
  • Add Harpoon new design.
  • Add Harpoon description.
  • Add Mithril Harpoon.
  • Add Oxygen Canister description.
  • Add Oxygen Totem (heal 2 oxygen with 20 sec of cooldown).
  • Add Oxygen Major Totem (heal 6 oxygen with 30 sec of cooldown).
  • Add salvage feature for all relevant items (diving masks, harpoons, neon blocks and the new totems).
  • Add Neon block description.

Adjustments

  • Update Diving Mask progression and recipes.
  • Update Harpoon progression and recipes.
  • Update Seaweeds types icons.
  • Oxygen Canister now required from memories to be unlocked.
  • Increase Harpoon damage significantly.
  • Increase Harpoon signature damage.
  • Decrease shot gravity in air significantly.
  • Remove Diving Mask from Armorer’s Workbench.
  • Remove Harpoon from Blacksmith’s Anvil.
  • Remove Oxygen Canister from Alchemist’s Workbench.
  • Remove Neon Blocks from Furniture Workbench.

Bug Fixes

  • Fix Harpoon signature shot underwater.
  • Fix an issue with Cobalt Harpoon that doesn’t allow to shot the 3rd time.

Release 0.5

Features

  • Add Neon
  • Add Neon Ceiling Block
  • Add Neon Wall Block
  • Add Neon Floor Block

Colors added: Red, Blue, Cyan, Yellow, Purple, Green and White.

Release 0.4

With the change of the Harpoon name to Harpoon you will lose the items because of compatibility issues with the item ID.

So please make sure to use creative to recover your weapon, as mentioned in the mod description, the game is in WIP.

Also to mention in this release that the next one "Release 0.5" will be the last one until "Release 1.0" that will come with tons of good new features.

I have a few ideas in mind for other mods I will like to build, of course, if the community keep playing this mod, I will keep adding features, adjustments, etc.

Features

  • Add Harpoons better shots underwater.
  • Add Harpoons worse shots in air.

Adjustments

  • Buff all Diving Mask tiers by adding 25 of oxygen to all of them.
  • Iron Diving Mask can be crafted in tier 1 of the workbench.

Technical

  • Change Harpoon name to Harpoon.

Release 0.3 Hotfix 2

  • Fix Seaweeds types errors.

Release 0.3 Hotfix 1

  • Fix Thorium Diving Mask not showing glass.

Release 0.3

Features

  • Add Harpoons.
  • Add Oxygen Canister.

Optimization

  • Optimize icons.
  • Optimize models.

Technical

  • Add Seaweeds resource type.
  • Add Seaweeds Grass resource type.
  • Add Seaweeds Arid resource type.
  • Add Seaweeds Winter resource type.
  • Add Seaweeds Dead resource type.
  • Add new Seaweeds resource type icon.

Release 0.2

Features

  • Add Copper Diving Mask.
  • Add Iron Diving Mask.
  • Add Thorium Diving Mask.
  • Add Cobalt Diving Mask.
  • Add Adamantite Diving Mask.
  • Remove Diving Mask.
  • Remove Diving Sub Mask.

Technical

  • Now all the diving mask are divided by tiers instead of "sub Mask".
  • Durability loss on hit changed from 5 to 2.5.
  • All Diving Mask are now divided in tier levels.
  • All armor effect also added to mask.

Project description from CurseForge.

Recent files

[xnrdev] DivingTale releases and Hytale builds

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.