DivingTale 1.0.1
13 Feb 2026
CurseForge · Hytale mod
Tired of struggling to survive underwater? DivingTale transforms deep-ocean and water caves exploration with specialized equipment built for real diving adventures.
Quick answer
[xnrdev] DivingTale DivingTale 1.0.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
DivingTale 1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for [xnrdev] DivingTale DivingTale 1.0.1. Pick another file and the loader, install side or required mods may change.
Use DivingTale 1.0.1. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside DivingTale 1.0.1. It opens that exact file at the source.
About this project
DivingTale focuses on delivering a better, more immersive underwater experience across oceans, lakes, rivers, and caves.
This is my first Hytale mod, created by Nelson Rojas for gamers <3
Can be crafted in "Diving Workbench" in "Diving Mask" tab.
| Name | Oxygen | Durability | Damage on it |
|---|---|---|---|
| Copper Diving Mask | 75 | 80 | 2.5 |
| Iron Diving Mask | 150 | 100 | 2.5 |
| Thorium Diving Mask | 200 | 120 | 2.5 |
| Cobalt Diving Mask | 237.5 | 120 | 2.5 |
| Adamantite Diving Mask | 312.5 | 150 | 2.5 |
| Mithril Diving Mask | 400 | 180 | 2.5 |
Can be crafted in the "Diving Bench" in "Harpoon" tab, but you will have to go in an adventure to gather seaweeds to craft them.
| Name | Damage | Signature | Durability |
|---|---|---|---|
| Copper Harpoon | 64 | 192 | 100 |
| Iron Harpoon | 73 | 208 | 120 |
| Thorium Harpoon | 81 | 224 | 150 |
| Cobalt Harpoon | 89 | 240 | 165 |
| Adamantite Harpoon | 97 | 256 | 180 |
| Mithril Harpoon | 113 | 272 | 240 |
Totems are here to give you a better experience when exploring underwater, they will give you a boost of oxygen per second.
| Name | Oxygen | Cooldown |
|---|---|---|
| Oxygen Totem | 2 oxygen per second | 20 |
| Oxygen Major Totem | 6 oxygen per second | 30 |
Can be crafted in "Diving Bench" in "Canister" tab.
Restores 30 oxygen and 120 of oxygen after 5.05 seconds
Neon version is here to give you a better realistic underwater dynamic light.
Colors added: Red, Blue, Cyan, Yellow, Purple, Green and White.
You can craft it in the “Furniture Workbench” with Crystals in the “Lighting“ tab, or finding by ”Neon” in the “Lighting tab“.
| Name | Description | Image |
|---|---|---|
| Boats | This mod adds boats to Hytale, making water travel faster, easier, and much more fun! | |
| Ben's Sharks | This mod adds boats to Hytale, making water travel faster, easier, and much more fun! | |
| Megalodons | Ever wanted to have more dangers in the sea. | |
Seaweeds resource type was causing a lot of issue for the game progression, so with this version it is now removed and recipes are updated for specific seaweed in order to fix it.
Colors added: Red, Blue, Cyan, Yellow, Purple, Green and White.
With the change of the Harpoon name to Harpoon you will lose the items because of compatibility issues with the item ID.
So please make sure to use creative to recover your weapon, as mentioned in the mod description, the game is in WIP.
Also to mention in this release that the next one "Release 0.5" will be the last one until "Release 1.0" that will come with tons of good new features.
I have a few ideas in mind for other mods I will like to build, of course, if the community keep playing this mod, I will keep adding features, adjustments, etc.
Project description from CurseForge.
Recent files
13 Feb 2026
6 Feb 2026
30 Jan 2026
25 Jan 2026
25 Jan 2026
24 Jan 2026
23 Jan 2026
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17 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.