Salvagers Haul V 1.3 - Current
27 Jan 2026
CurseForge · Hytale mod
Salvage even more items not previously enabled as well getting back A closer to fair amount of materials for your previous gear in the form of their refined products so you don't have to re-refine them.
Quick answer
Salvagers Haul V 1.3 - Current targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Salvagers Haul V 1.3 - Current. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Salvagers Haul V 1.3 - Current. Pick another file and the loader, install side or required mods may change.
Use Salvagers Haul V 1.3 - Current. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Salvagers Haul V 1.3 - Current. It opens that exact file at the source.
About this project
Adds comprehensive salvage recipes for weapons, tools, armor, furniture, blocks, plants, and more — breaking items back down into balanced, craftable materials at the Salvagebench.
Currently Salvagable Items
🔎 TL;DR
This mod adds structured salvage recipes for items across all major categories.
Items are salvaged at the Salvagebench, returning core materials based on the original recipe (with balanced output scaling). Folder structure mirrors item types to keep everything clean, predictable, and easy to extend.
🔄 Ongoing updates to keep salvage recipes aligned with:
Project description from CurseForge.
Recent files
27 Jan 2026
26 Jan 2026
25 Jan 2026
21 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.