HytaleRaids-1.0.3.jar
18 Feb 2026
CurseForge · Hytale mod
Brings scheduled raids into Hytale much like other well known games!
Quick answer
Raids HytaleRaids-1.0.3.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
HytaleRaids-1.0.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Raids HytaleRaids-1.0.3.jar. Pick another file and the loader, install side or required mods may change.
Use HytaleRaids-1.0.3.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside HytaleRaids-1.0.3.jar. It opens that exact file at the source.
About this project
The Raids mod brings Terraria and Valheim-style raid encounters to Hytale! Place a Raid Totem anywhere in the world, activate it, and defend against raids from enemies that scale with your location and party size. Defeat all enemies to claim zone-specific loot chests filled with valuable resources!


Craft the Raid Totem block and place it anywhere in the world. The totem can face any direction and remembers its on/off state even after server restarts. It can be crafted at the arcane workbench.
Interact with the totem (F) to turn it on. When activated, it will automatically trigger a raid every 3 in-game days at 7pm (19:00) if you are within 100 blocks, if you are not - or are offline, it will reschedule.
Raids of enemies will spawn near the totem. The type and difficulty of enemies depends on which zone you're in!
Defeat all raid enemies to spawn a reward chest filled with loot. The chest type and rewards vary by zone.
Different zones spawn different enemies and offer unique rewards!
Creative Mode Only:
/startraid - Manually trigger a raid for testing/clearraid - Remove all active raid entitiesFound a bug or have a suggestion? Please leave a comment on this page with details about what happened. Your feedback helps make this mod better!
Version 1.0.3 - Full release with zone-based raids, Raid Totems, and expanded content (Still subject to updates)
Project description from CurseForge.
Recent files
18 Feb 2026
29 Jan 2026
26 Jan 2026
26 Jan 2026
23 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.