BotanyPotsSimplified3.0.1
20 Apr 2026
CurseForge · Hytale mod
Inspired by Darkhax's Botany Pots and Botany Trees from Minecraft. Uses base ingame models but allows for automated production of crops.
Quick answer
BotanyPotsSimplified3.0.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
BotanyPotsSimplified3.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for BotanyPotsSimplified3.0.1. Pick another file and the loader, install side or required mods may change.
Use BotanyPotsSimplified3.0.1. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside BotanyPotsSimplified3.0.1. It opens that exact file at the source.
About this project
Heavily inspired by Darkhax's Botany Pots and Botany Trees from Minecraft. If he decides to start modding for Hytale and would like his Botany Pot, I will stop building this. For the time being this will be available for all.
Planters consume the seed packs for a single produce. Produce itself will grow into double. (Currently set this way because of json limitations). I had hoped to make it as close to the original as possible by having the seed sit in the input slot and not be consumed but the minimum is 1 sadly. Hopefully we can expand into the Java side and build actual GUI and animations for the growing process like the original Botany Pot.
Currently finished:
Wheat, Lettuce, Carrot, Corn, Aubergine, Chilli, Coconut, Cotton, Onion, Potato, Pumpkin, Tomato, Turnip, Rice
Brown Mushroom, Sunflower, Blue Cave Weed, Blue Glowing Mushroom
Apple, Berry, Pinkberry, Magic Mango, Poison Tree Fruit, Spiral Tree Fruit, Windwillow Fruit, Coconut
Azure Fern, Azurecap Mushroom, Azure Kelp, Blood Rose, Bloodcap Mushroom, Blood Leaf, Storm Thistle, Stormcap Mushroom, Storm Sapling
Large/Small Boomshroom (silk touch style) and BoomPowder
Apple Sapling, Palm Sapling, Palm Seed Bag
Most useful and recipe requiring crops are finished. Next is to add Trees and Mod compatibility.
Planned:
Vanilla trees (Added!)
Custom BoomPowder Seeds bag (Boom Seeds)
Mod Compatibility Planned:
LifeCrops (Greater Essence currently works)
ShimmerShrubs
Agritale
Project description from CurseForge.
Recent files
20 Apr 2026
19 Apr 2026
15 Feb 2026
13 Feb 2026
12 Feb 2026
12 Feb 2026
7 Feb 2026
28 Jan 2026
26 Jan 2026
24 Jan 2026
23 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.