Slower Movement
23 Jan 2026
CurseForge · Hytale mod
Simply reduces standard run speed with a slight increase in sprint and walk speed.
Quick answer
Slower Movement Speed Slower Movement targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Slower Movement. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Slower Movement Speed Slower Movement. Pick another file and the loader, install side or required mods may change.
Use Slower Movement. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Slower Movement. It opens that exact file at the source.
About this project
I and several others have found the standard run speed to be too fast.
This basic mod just slows the standard run speed. Not too much, but enough that it doesn't feel like you're on rollerskates. Sprint speed is a little higher to compensate. Walk speed (where you hold left alt) has also been increased slightly.
Project description from CurseForge.
Recent files
23 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.