Taming+-0.0.3.jar
27 Jan 2026
CurseForge · Hytale mod
Tame any mob in the game with a complex knockout/torpor system!
Quick answer
Taming+-0.0.3.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Taming+-0.0.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Taming+-0.0.3.jar. Pick another file and the loader, install side or required mods may change.
Use Taming+-0.0.3.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Taming+-0.0.3.jar. It opens that exact file at the source.
About this project
Taming+
Are you tired of Hytale's current taming system?
With this mod, you don’t have to be!
You can now tame any mob. Every mob has unique food, and the time to tame scales with the mob’s max health.
Use tranq arrows to deal torpidity to a mob and knock it out.
You can craft tranq arrows under the bow tab in the blacksmith table
Dealing damage with your fists or clubs also does torpor damage but very little and usaully wont knock out anything before killing it.
Once asleep, you can access the taming inventory to feed it its favorite food and give torpidity items to keep it unconscious.
Tamed mobs turn into pets, you can command your pet to stay or follow.
In follow mode, if you attack a mob, your pet will help you defeat it! The pet’s damage scales with its max health.
In stay mode, pets simply stay in place and dont do anything, perfect for making sure ur pet goes nowhere.
I will continue to support, update, and fix this mod, p lease report any bugs or post suggestions so I can keep improving it!
I'm not fully happy with its current state yet, but given the lack of documentation and how new everything is, I’ve tried my best, y our feedback is very important to me, help shape the future of this mod!
**Patch Notes
0.0.3 - Recent
*Fixed Torpor Arrows not doing any torpor due to a recent update
*Made Torpor damage scale with bow damage**

Current bugs:
Features being worked on:

Credits:
Special thanks to Pets+ by Hyronix for code reference for the pet system!
Project description from CurseForge.
Recent files
27 Jan 2026
24 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.