Fergon's Magic 0.0.1
26 Jan 2026
CurseForge · Hytale mod
This mod aims to provide fixes to allow the use of Magic Weapons added to the game without adding new mechanics, only through balancing and bug fixes.
Quick answer
Fergon's Vanilla Magic Fergon's Magic 0.0.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Fergon's Magic 0.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Fergon's Vanilla Magic Fergon's Magic 0.0.1. Pick another file and the loader, install side or required mods may change.
Use Fergon's Magic 0.0.1. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Fergon's Magic 0.0.1. It opens that exact file at the source.
About this project
Fergon's Magics is a mod designed to improve and enhance the use of magic in your game. It focuses on making magical combat more functional, balanced, and enjoyable, with adjustments to weapons, spells, and summons to provide a smooth arcane experience.
All magic weapons now have no resource cost, allowing continuous spell usage.
Ice Staff
Charged Attack: damage increased from 21 → 25 (Normal Stamina Cost)
M2: damage increased from 5 → 11 (Normal Stamina Cost)
Fire Staff
Ultimate: damage increased from 1 → 10
Rekindle Embers
M1: Charged attack dealing 21 damage (replaces the skeleton summon)(No Stamina Cost)
M2: Skeleton Summon, limited to 3 skeletons(No Stamina Cost)
Summoning no longer consumes Books but still requires Pile of Skulls blocks, with a 300-second cooldown, scaling with the skeletons’ lifetime.
Life Essence Corrupted
Drops from Skeletons (15% chance), excluding Fire and Ice Elementals
Used to Craft the Rekindle Embers Magic Book.
All the Craftings are Made on Arcane Workbench in Misc Session
Project description from CurseForge.
Recent files
26 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.