Realistic Weapons
19 Apr 2026
CurseForge · Hytale mod
Swords should be sharp, not clubby.
Quick answer
Realistic Weapons targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
Realistic Weapons. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Realistic Weapons. Pick another file and the loader, install side or required mods may change.
Use Realistic Weapons. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside Realistic Weapons. It opens that exact file at the source.
About this project
A sword should be sleek and dangerous, not a chisel-edged slab of metal.
To be fair, the originals really aren't that bad, especially when compared to *cough* Minecraft's *cough*; I mostly just fancied a dabble in modding since they made it all so pleb-friendly (Hi, that's me).
So far, I've modified all craftable: swords, daggers, maces and battleaxes... Oh and one hatchet (which one, that's up to you to find). I am tempted to do shields and the various weapons NPCs use/drop, but that second part is a list I don't fully know (not that I've looked into it or intend to (feel free to make a list for me though)).
Project description from CurseForge.
Recent files
19 Apr 2026
18 Feb 2026
18 Feb 2026
2 Feb 2026
31 Jan 2026
29 Jan 2026
28 Jan 2026
27 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.