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Monster Weapoms project artwork

CurseForge · Hytale mod

Monster Weapoms

Weapons from the Monster Hunter game series

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Monster Weapoms release should I use?

Updated 6 months ago
beta file Monster Weapoms 0.1.1
Game version Not listed
Mod system Built-in Hytale mod system

Monster Weapoms 0.1.1 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Monster Weapoms be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Monster Weapoms 0.1.1 need?

Monster Weapoms 0.1.1. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Monster Weapoms without breaking your instance.

Built for Monster Weapoms 0.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Monster Weapoms 0.1.1. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Monster Weapoms 0.1.1. It opens that exact file at the source.

About this project

What does Monster Weapoms add?

Monster Weapon (Alpha)

Bring the hunt to Orbis! I am dedicated to recreating the legendary arsenal from the Monster Hunter series within the world of Hytale. Whether you're a Great Sword main or a fan of the agile Dual Blades, my goal with this mod is to bring that high-stakes, tactical combat experience to your adventure.

⚔️ Current Features

Please note that this is an Early Alpha version. I am currently in the foundational stage of development:

  • Three Iconic Weapons: The initial release includes three hand-crafted models:

    - **Djinn:** The Rathalos Sword (currently featured as a standalone blade). - **Hidden Gemini:** The lethal Nargacuga Dual Blades. - **Quarrel Hornsword:** The massive Diablos Great Sword.
  • Accessible Crafting: For now, these weapons can be crafted using standard in-game materials. I've made them relatively easy to obtain so you can start testing them right away.

🛠️ My Roadmap (Work in Progress)

This is far from the final version! I am working toward creating the ultimate hunting experience:

  • The Full Arsenal: I plan to add at least one weapon of every type from the Monster Hunter franchise (from Heavy Bowguns to Hunting Horns).
  • Authentic Combat: In future updates, I will implement custom attack patterns and animations to mimic the signature weight and "feel" of the original games.
  • Evolving Mechanics: The current crafting system is not final. I am using accessible recipes for the moment, but I plan to overhaul this as I develop the mod further.

💬 I Need Your Feedback!

The balancing of weapon stats and the difficulty of crafting recipes will be heavily influenced by your comments.

Is a weapon too easy to craft? Does it feel too powerful for the early game? Please let me know! Your feedback helps me shape the definitive version of this mod

Project description from CurseForge.

Recent files

Monster Weapoms releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.