gregs-levelling-1.0.jar
8 Feb 2026
CurseForge · Hytale mod
Level up your skills and gain bonuses! Works just like in TES games like Skyrim/oblivion use your skills to level them up and gain powerful bonuses as you play.
Quick answer
Greg's Skill Levelling gregs-levelling-1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
gregs-levelling-1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for Greg's Skill Levelling gregs-levelling-1.0.jar. Pick another file and the loader, install side or required mods may change.
Use gregs-levelling-1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside gregs-levelling-1.0.jar. It opens that exact file at the source.
About this project
An Elder Scrolls-inspired skill and attribute system for Hytale. Skills level up naturally as you play — swing a sword, your Sword skill improves. Mine ore, your Mining skill grows. No XP menus, no grinding quests. Just play.
10 skills, each with unique passive bonuses that scale from level 1 to 100.
Sword — Deal damage with swords. Riposte: after blocking, your next sword hit within 1s deals up to +99% bonus damage.
Dagger — Deal damage with daggers. Sneak Bonus: up to +198% extra sneak attack damage.
Mace — Deal damage with maces, clubs, hammers. Armor Piercing: ignore up to 75% of enemy armor.
Axe — Deal damage with axes. Execute: up to 40% chance to deal 10x damage when target is below 50% HP.
Ranged — Hit targets with bows and crossbows. Arrow Conservation: up to 80% chance to not consume arrows.
Block — Successfully block attacks. Stamina Efficiency: up to 75% reduced block stamina cost.
Mining — Mine stone and ore with a pickaxe. Up to +198% mining speed and 50% chance to save tool durability.
Woodcutting — Chop trees with an axe. Up to +198% chopping speed.
Athletics — Run, jump, and spend stamina. Up to +99% move speed, +49% jump height, and 75% fall damage reduction.
Sneak — Move while crouched, deal sneak attacks. Up to +198% sneak attack damage (base 2x multiplier).
All bonuses start at 0 at level 1 and scale linearly to their maximum at level 100.
Each 10-level band takes roughly 3x as long as the previous. Early levels are fast, mastery takes dedication.
Crouching near enemies triggers a detection system. An on-screen indicator shows whether you're hidden or detected. Attacking while undetected deals bonus sneak damage based on your Sneak and Dagger skill levels.
/skills — View all skill levels, XP progress, and current bonuses.
Project description from CurseForge.
Recent files
8 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.