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EndTopia project artwork

CurseForge · Hytale mod

EndTopia

This is Endtopia, a world where you can fight, trade, build, and much more.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EndTopia release should I use?

Updated 5 months ago
Latest stable file EndTopia Adventure MOD
Game version Not listed
Mod system Built-in Hytale mod system

EndTopia Adventure MOD targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should EndTopia be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does EndTopia Adventure MOD need?

EndTopia Adventure MOD. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add EndTopia without breaking your instance.

Built for EndTopia Adventure MOD. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use EndTopia Adventure MOD. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside EndTopia Adventure MOD. It opens that exact file at the source.

About this project

What does EndTopia add?

DISCORD 🌍 EndTopia – A Destructible RPG Dimension

EndTopia is a fully destructible, persistent RPG world inspired by sandbox RPGs like Hytale.
It is not a simple adventure map — it is a living dimension that integrates directly into your survival world.

You decide how to explore it.
The world will remember what you do.


🔮 Core Concept

EndTopia is accessed by creating a portal in your survival world in the arcanist bench.
Once inside, you enter a separate RPG dimension designed to be:

  • 100% destructible

  • 100% buildable

  • Permanent (your actions are saved)

  • Non-linear, but narratively guided

This is not a theme park RPG.
It is a world that reacts to curiosity, exploration, and understanding.


🌀 Spawn & Starting Rules

When entering EndTopia, the player spawns in a neutral starting area.

Before beginning:

  • Players are asked to store all their equipment

  • Everyone starts with no gear

  • This ensures 100% of the intended gameplay experience

EndTopia does not judge strength — only understanding.


🗺️ World Structure

The map is composed of 6 distinct zones:

  • 🌀 Spawn Area

  • 🌿 Zone 1 – Kweebek Lands

  • 🪦 Zone 2 – Goblin Lands

  • ⚔️ Zone 3 – Skeleton Lands

  • 🦎 Zone 4 (Safe Zone) – Reptile Barrier

  • ❄️🔥 Zones 5 & 6 – Final Zones (Cold & Heat)

⚠️ Important:
The player can skip zones by climbing mountains or crossing borders.
This is intentional.

Skipping zones does not break the map, but it will:

  • Reduce story understanding

  • Reduce rewards

  • Reduce immersion

Explore everything… or accept the consequences.


🌿 Zone 1 – The Kweebek Lands

The adventure begins through a small cave, leading into a peaceful forest-like zone.

  • The Kweebeks live here

  • Their underground roots have been invaded by Goblins

  • The Goblins are not hostile by nature — they are refugees

Your objective:

  • Help uncover what happened underground

  • Explore the zone

  • Find the first Gem

You can leave early.
But you will miss the foundation of EndTopia’s story.


🪦 Zone 2 – The Fallen Goblin Lands

This zone reveals the truth.

  • The Goblins fled because Skeletons invaded their lands

  • A massive Skeleton Tower now dominates the region

  • The Skeletons drove everything else away

Your objective:

  • Face the Skeleton forces

  • Learn why the invasion happened

  • Recover an important Gem

🪙 This Gem will later be useful for trading…
But the player doesn’t know that yet.

(Yes, you already killed some Goblins earlier.
History will remember your intention.)


⚔️ Zone 3 – The Fractured Skeleton Lands

Not all Skeletons are united.

  • A civil war split their people

  • One faction fled toward Zone 2

  • Another remained behind

At the start of the zone, a Skeleton hints at:

  • A peaceful land behind a great wall

  • A people who worship shining stones

This is your first real clue about:

  • The true nature of the Gems

  • The role of the Safe Zone


🦎 Zone 4 – The Safe Zone (Reptile Lands)

This zone is different.

  • It was created by an ancient civilization known as the Grands

  • It acts as a barrier against the violence of the surrounding lands

  • It is inhabited by Reptiles, neutral traders

Here you can:

  • Trade items collected during your adventure

  • Exchange Gems for powerful loot

  • Return at any time

This zone is safe.
Respect it.


❄️ Zone 5 – The Land of Eternal Frost

One of the two final zones.

  • The cold is unnatural

  • The Grands attempted to contain corruption here

  • They froze the land — and everything within it

Your objective:

  • Explore the frozen wastes

  • Defeat the zone boss

  • Recover powerful Gems


🔥 Zone 6 – The Scorched Lands

The second final zone.

  • The heat was born from rage and collapse

  • When the barrier failed, the land burned to survive

Your objective:

  • Survive extreme heat

  • Defeat the boss

  • Recover additional Gems


💎 Gems & Progression

Gems are:

  • Story elements

  • Progression tools

  • Trade currency

They are not required to move forward…
But they unlock:

  • Better trades

  • Stronger weapons

  • Deeper understanding of EndTopia

The more you explore, the more EndTopia rewards you.


⚔️ Bosses & Combat

Each major zone contains:

  • A Dungeon

  • A Boss

Bosses are tied to:

  • The history of the zone

  • The collapse of EndTopia

  • The Gems they guard

Combat difficulty scales with:

  • Exploration

  • Preparation

  • Player choices


🧱 Build, Destroy, Shape the World

Everything in EndTopia can be:

  • Broken

  • Rebuilt

  • Modified

Your actions are saved permanently.

EndTopia will change because of you.


🎯 Why Play EndTopia?

✔ A true RPG sandbox
✔ Freedom without artificial barriers
✔ Lore-driven exploration
✔ Persistent world
✔ Meaningful progression
✔ Replayability
✔ Humor + mystery + atmosphere

You are not forced to follow the path.

But those who do…
will understand EndTopia.

Project description from CurseForge.

Recent files

EndTopia releases and Hytale builds

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.