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RegionSpawnMobs project artwork

CurseForge · Hytale mod

RegionSpawnMobs

Take full control of how mobs spawn in your world. Define where they appear, how many, when, and under what conditions.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which RegionSpawnMobs release should I use?

Updated 6 days ago
Latest stable file RegionSpawnMobs-2.0.4.jar
Game version 0.5
Mod system Built-in Hytale mod system

RegionSpawnMobs-2.0.4.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should RegionSpawnMobs be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does RegionSpawnMobs-2.0.4.jar need?

RegionSpawnMobs-2.0.4.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add RegionSpawnMobs without breaking your instance.

Built for RegionSpawnMobs-2.0.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RegionSpawnMobs-2.0.4.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RegionSpawnMobs-2.0.4.jar. It opens that exact file at the source.

About this project

What does RegionSpawnMobs add?

RegionSpawnMobs

RegionSpawnMobs is a Hytale server mod that gives admins full control over mob spawning through custom regions.

Instead of relying on global or player-centered spawning, this mod lets you define exact 3D areas where specific mobs can appear. Each region can have its own mob list, spawn weights, capacity, spawn mode, time conditions, weather conditions, terrain conditions and fixed SpawnPoints.

What it does

RegionSpawnMobs allows you to create controlled spawn areas for:

  • dungeons
  • arenas
  • forests
  • caves
  • farms
  • boss rooms
  • event areas
  • natural habitats
  • RPG survival worlds

Players do not directly receive mobs around them. Instead, players activate nearby regions, and the region handles spawning internally based on its configuration.

Main Features

  • Custom 3D spawn regions
  • Player proximity activation
  • Chunk-based mob capacity
  • Per-region mob density
  • Spawn weights per mob
  • Spawn modes: Continuous, Wave and Threshold
  • SpawnPoints for fixed spawn locations
  • Spawn Markers for independent point-based spawns
  • Zones and Cuts to include or exclude areas
  • Parent region system for reusable configurations
  • Time of day conditions
  • Weather conditions
  • Terrain type conditions
  • Smart mob containment
  • Region and chunk visualization tools
  • In-game configuration menus
  • JSON-based configuration
  • Automatic backup system

Documentation

Full documentation is available on the GitHub Wiki:

Project Status

RegionSpawnMobs is actively maintained and has moved beyond its beta stage as of version 1.1.4.

The core systems are stable and usable, but the mod is still under active development. New features, improvements and compatibility adjustments may continue to be added over time.

Feedback, bug reports and suggestions are welcome.

Project description from CurseForge.

Pick your setup

RegionSpawnMobs releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

RegionSpawnMobs releases and Hytale builds

27 of 27 releases match

Looking for an older file? The official CurseForge project page is in Resources.