ChatEmote-0.1.0.jar
10 Feb 2026
CurseForge · Hytale mod
Adds chat coloring and emphasis for /me or delineator detected emoting such as *waves* or /me waves
Quick answer
ChatEmote - Text-based Emoting ChatEmote-0.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.
Where it goes
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.
ChatEmote-0.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.
Before you install it
Built for ChatEmote - Text-based Emoting ChatEmote-0.1.0.jar. Pick another file and the loader, install side or required mods may change.
Use ChatEmote-0.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.
This file does not list any required mods. Do not add a library just because a different file uses it.
Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.
Use the “Get this file” button beside ChatEmote-0.1.0.jar. It opens that exact file at the source.
About this project
ChatEmote adds a /me emote command familiar to RP communities. Type /me stretches and nearby players see:
* Kazyyk stretches
Command: /me stretches — always works, explicit and reliable.
Asterisks: Just type *waves* in chat — ChatEmote detects the classic RP asterisk convention and converts it automatically. You can even swap out the asterisk for another symbol, or support multiple.
Inline: Type Hii! *waves* and ChatEmote splits it for you — "Kazyyk: Hii!" goes out as normal chat, then "* Kazyyk waves" follows as an emote. Mix speech and actions in one message.
Emotes are spatial. Only players within range (default 20 blocks) see them. Optionally, emote text can fade in brightness with distance, so a nearby gesture is vivid and a distant one is subtle. Disabled by default.
Inline emotes create natural RP behavior: the chat portion ("Hii!") is global — everyone hears it. The emote portion ("* Kazyyk waves") is proximity — only nearby players see the gesture. A player across town hears your greeting but doesn't see you wave.
ChatEmote is standalone by design, but it's built to coexist with Murmur (proximity chat). When both are installed, ChatEmote respects Murmur's chat handling — no double messages, no conflicts. Use Murmur for spatial voice (whisper/say/yell) and ChatEmote for spatial actions.
Default emote range (20 blocks) matches Murmur's SAY range so there's no immersion-breaking gap — if you can see someone's wave, you can hear them talk.
All settings live in config.json, generated on first run:
| Setting | Default | Description |
|---|---|---|
emoteRange |
20 | How far emotes travel (in blocks) |
emoteColor |
#CC99FF | Base color for emote text |
emoteItalic |
true | Whether emotes render in italic |
emotePrefix |
* | Character before the player name |
fadeColorWithDistance |
false | Dim emotes from far away |
chatColor |
#FFFFFF | Color for the chat portion of inline emotes |
splitNameColor |
false | Use separate color for player names |
nameColor |
#AAAAAA | Player name color (when splitNameColor is on) |
delimiterEmotes |
true | Detect delimiter-enclosed emotes in chat |
emoteDelimiters |
["*"] | Delimiter strings that trigger emote detection |
inlineEmotes |
true | Extract emotes from mixed messages |
commandAliases |
["me"] | Command names (add more or disable) |
| Input | Chat output (global) | Emote output (nearby only) |
|---|---|---|
/me stretches |
* Kazyyk stretches | |
*waves* |
* Kazyyk waves | |
Hii! *waves* |
Kazyyk: Hii! | * Kazyyk waves |
Nice to meet you *extends hand* |
Kazyyk: Nice to meet you | * Kazyyk extends hand |
**bold text** |
(passes through as normal chat) |
Project description from CurseForge.
Recent files
10 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.