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Spawns+ project artwork

CurseForge · Hytale mod

Spawns+

Features a configurable default spawn with an option for players to resume their last position. Additionally, supports the creation of multiple spawn points that players can teleport to at will.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Spawns+ release should I use?

Updated 6 months ago
Latest stable file SpawnsPlus-v0.1.1.jar
Game version Not listed
Mod system Built-in Hytale mod system

Spawns+ SpawnsPlus-v0.1.1.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Spawns+ be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Spawns+ SpawnsPlus-v0.1.1.jar need?

SpawnsPlus-v0.1.1.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Spawns+ without breaking your instance.

Built for Spawns+ SpawnsPlus-v0.1.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use SpawnsPlus-v0.1.1.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside SpawnsPlus-v0.1.1.jar. It opens that exact file at the source.

About this project

What does Spawns+ add?

Support

Found a bug or have a suggestion? Join our DISCORD !

A comprehensive spawn and teleportation management system for Hytale servers

Features

🎯 Spawn Management

  • Server Spawn - Set a main server spawn point where players can teleport to

  • Named Spawns - Create unlimited custom spawn points with unique names

  • Delete Spawns - Easily remove spawn points you no longer need

🚀 Teleportation Commands

  • /spawn - Teleport yourself to the server spawn

  • /port <spawnname> - Teleport yourself to any named spawn

  • /portplayer <player> <spawnname> - Teleport another player to any spawn

🏠 Hub System

  • /setserverspawn - Set the main server hub spawn

  • First-time players automatically spawn at the hub

  • Optional: Players can choose to always spawn at hub on join

👤 Player Preferences

  • /spawnpref < hub | last > - Choose your spawn preference

  • "hub" - Always spawn at server hub when joining

  • "last" - Spawn at your last logout position

⚙️ Configuration

All messages and server name are fully customizable via config.json:

  • Server name (replaced in all messages)

  • Welcome messages for first-join and returning players

  • Teleport confirmation messages

  • Spawn preference change messages

💾 SQLite Database

  • Automatic database creation in plugin folder

  • Persistent storage for all spawn points

  • Player preferences saved per UUID

  • First-join tracking for new players

🛡️ Permissions System

All commands use the permission node berrybit.spawn.command.<commandname> , giving you full control over who can use what.

Commands

| Command | Permission | Description |

|---------|-----------|-------------|

| /spawn | berrybit.spawn.command.spawn | Teleport to server spawn |

| /setserverspawn | berrybit.spawn.command.setserverspawn | Set the main server spawn |

| /setspawn <name> | berrybit.spawn.command.setspawn | Create a named spawn point |

| /delspawn <name> | berrybit.spawn.command.delspawn | Delete a named spawn |

| /port <name> | berrybit.spawn.command.port | Teleport to a named spawn |

| /portplayer <player> <name> | berrybit.spawn.command.portplayer | Teleport another player |

| /spawnpref <hub|last> | berrybit.spawn.command.spawnpref | Set your spawn preference |

Configuration

The plugin automatically generates a config.json file on first run:

{

"serverName": "My Server",

"messages": {

"teleportToSpawn": "Teleported to {spawn}!",

"spawnTypeHub": "You will now join in the server hub on every server join",

"spawnTypeLast": "You will now join at your last position every join",

"welcomeFirstJoin": "Welcome to {server}! {player}",

"welcomeBack": "Welcome back to {server}! {player}"

}

}

Placeholders

  • {server} - Replaced with your configured server name

  • {spawn} - Replaced with the spawn point name

  • {player} - Replaced with the player's display name

Installation

  1. Download the latest .jar file

  2. Place it in your server's mods/ folder

  3. Restart your server

  4. Configure config.json in mods/BerryBit_SpawnManagementPlugin/

  5. Set your server spawn with /setserverspawn

Made with ❤️ by BerryBit for the Hytale community

Project description from CurseForge.

Recent files

Spawns+ releases and Hytale builds

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.