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Attack Animation Framework [AAF] project artwork

CurseForge · Hytale mod

Attack Animation Framework [AAF]

[AAF] or Attack Animation Framework is a system plugin for increasing Attacking animations for Hytale.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Attack Animation Framework [AAF] release should I use?

Updated 6 months ago
beta file AttackAnimationsFramework-0.2.0
Game version Not listed
Mod system Built-in Hytale mod system

Attack Animation Framework [AAF] AttackAnimationsFramework-0.2.0 targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Attack Animation Framework [AAF] be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Attack Animation Framework [AAF] AttackAnimationsFramework-0.2.0 need?

AttackAnimationsFramework-0.2.0. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Attack Animation Framework [AAF] without breaking your instance.

Built for Attack Animation Framework [AAF] AttackAnimationsFramework-0.2.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AttackAnimationsFramework-0.2.0. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside AttackAnimationsFramework-0.2.0. It opens that exact file at the source.

About this project

What does Attack Animation Framework [AAF] add?

[AAF]


Aims to provide a library for creating animation speed control client and server side for developers to utilize in their mods.

The mod basically enables mod developers to increase / slow down animation primary click speed (attacks)

If there are issues, please do report them.

WIKI

DISCORD


Plans:

  • Smoother transitions
  • Animation speeds (hopefully) for ranged weaponries and spells.
  • Directly have a link to charge / wind-ups

Project description from CurseForge.

Recent files

Attack Animation Framework [AAF] releases and Hytale builds

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.