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CurseForge · Hytale mod

Anti Mob Torch (Prevent Monster Spawn)

A Hytale mod that creates configurable no-spawn zones around placed torches

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Anti Mob Torch (Prevent Monster Spawn) release should I use?

Updated 5 months ago
Latest stable file antimobtorch-1.1.0.jar
Game version Not listed
Mod system Built-in Hytale mod system

Anti Mob Torch (Prevent Monster Spawn) antimobtorch-1.1.0.jar targets Hytale. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Anti Mob Torch (Prevent Monster Spawn) be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Anti Mob Torch (Prevent Monster Spawn) antimobtorch-1.1.0.jar need?

antimobtorch-1.1.0.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Anti Mob Torch (Prevent Monster Spawn) without breaking your instance.

Built for Anti Mob Torch (Prevent Monster Spawn) antimobtorch-1.1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use antimobtorch-1.1.0.jar. It targets Hytale; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside antimobtorch-1.1.0.jar. It opens that exact file at the source.

About this project

What does Anti Mob Torch (Prevent Monster Spawn) add?

Before Installation

This mod adds custom entities. They must all be removed before uninstalling, or the server will crash. Use /amt uninstall --confirm true and follow the instructions before removing the mod.

This mod is in early development, so bugs may occur.

ALWAYS backup your world before installing any mod.


Hytale's torch light only stops some cave mobs from spawning — most spawns ignore light entirely. AntiMobTorch uses Hytale's built-in spawn suppression system to block all (configurable) hostile spawns within a configurable radius around every placed torch.

Torches with spheres

Features

  • No-spawn zones around placed torches (default: 10 block radius)
  • Works on spawn types that ignore light (markers, patrols, surface spawns)
  • 8 supported torch types with global or per-torch settings
  • Mob group filtering — choose which groups to block
  • Marker suppression — blocks dungeon/structure spawn points too
  • Light toggle mode — extinguish a torch to disable its zone, relight to restore it
  • Admin & player dashboard UI (/amt ui) with visualization
  • Hot-reloadable config, persistent across restarts

How It Works

Hytale has several spawn systems — beacons, world spawns, markers, and manual triggers. Most of them don't care about light levels. Only some cave spawns (goblins, rats, bats) check for darkness.

AntiMobTorch bypasses light checks entirely. When you place a torch, the plugin spawns an invisible suppressor entity. The engine handles the rest — no spawns within the radius, including pre-placed dungeon markers. The suppressor stays as long as the torch exists. Remove the torch or extinguish it (with light toggle mode) and spawning resumes.

Long Version

Commands

Command Description
/amt help Show available commands
/amt ui Open the dashboard (admin panel for OPs, status panel for players)
/amt set <key> <value> Change a config value
/amt show Toggle suppression radius visualization
/amt reload Reload config from disk
/amt clear Remove nearby suppressors
/amt clearall Remove all suppressors in this world
/amt reset Reset all settings to defaults
/amt uninstall Prepare for safe mod removal

Install

  1. Drop antimobtorch-*.jar into your mods/ directory
  2. Configure with /amt ui or /amt set

Project description from CurseForge.

Recent files

Anti Mob Torch (Prevent Monster Spawn) releases and Hytale builds

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.