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CurseForge · Hytale mod

Endless Druid

🐻🐈🌿🐟End DruidClass adds a Druid transformation system for Hytale servers using EndlessLeveling.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Endless Druid release should I use?

Updated yesterday
Latest stable file End_DruidClass-0.9.6.jar
Game version 0.5
Mod system Built-in Hytale mod system

Endless Druid End_DruidClass-0.9.6.jar targets 0.5. Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer. No required dependencies listed for this file.

Where it goes

Where should Endless Druid be installed in Hytale?

Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

Separate client mod Not supported
World host / dedicated server Required
Mod system for this release Built-in Hytale mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

Put Hytale mods on the world host or dedicated server. Singleplayer runs a local server too; Hytale does not use separate client mods.

What else does Endless Druid End_DruidClass-0.9.6.jar need?

End_DruidClass-0.9.6.jar. Change the file and its required mods may change too.

No required dependencies listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional project dependencies. Check the creator notes before changing an existing world.

Before you install it

Add Endless Druid without breaking your instance.

Built for Endless Druid End_DruidClass-0.9.6.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use End_DruidClass-0.9.6.jar. It targets 0.5; another release may target a different game build or dependency set.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Enable it on the world host

    Do not install it as a separate client mod. Enable it on the world host—the local server in singleplayer or the dedicated server in multiplayer.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside End_DruidClass-0.9.6.jar. It opens that exact file at the source.

About this project

What does Endless Druid add?

Discord Patreon Website Server

You will be able to move your Druid abilities from the hotbar into your normal inventory. They will stay there while you are using the Druid class, but they will still be removed automatically when you switch to another class.

🐻 End DruidClass (Beta)

Druid Mod Update 09.07.26

✨ New Class Icons 🔥 Hotbar Fixes Improved 💚 Heal Circle now properly heals

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Druid Mod Update 07.07.26

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Druid Mod Update 01.07.26

The cat now has its new ability: Stealth.

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🌿 New Balance Update for the Druid Class

The offensive Druid form hits have been adjusted.

Offensive form attacks now start at around 40 damage and scale with the player level up to a maximum cap of 90 damage.

New Damage Formula

Damage = min(90, 40 × (1 + Level × 0.0125))

This means approximately:

Level 0   = 40 Damage
Level 20  = 50 Damage
Level 50  = 65 Damage
Level 100 = 90 Damage

Above Level 100, the damage stays capped at 90.

Changed Offensive Abilities

Bear attacks
Cat attacks
Water Bite / Water Splash
Nature Spirit Thorn Bolt / Nature Orb

Not Changed

Healer / Nature Spirit healing
Water Oxygen Fix
Fast swimming in water / slow movement on land
O-Key / form switching
0-damage utility skills stay at 0 damage

This update is meant to make the Druid forms feel better in combat while keeping the existing healing, movement and utility systems untouched.


🌿 Small Update for the Druid Class

The Druid class has received another important beta update.

The Healer / Nature Spirit form now has its first 3 active abilities, and a new Water / Piranha Form has been added.

This update also includes several important fixes for transformation, equipment display and movement behavior.


🌿 Healer / Nature Spirit Abilities

The Healer / Nature Spirit form now has 3 active abilities:

1. Thorn Bolt

A simple nature-based attack for the Healer form.

2. Renewal / Healing

The healing ability can either heal yourself or another player you are directly looking at.

Please note: This ability is not fully balanced yet. I do not know the final healing values yet, so feedback is very welcome.

3. Roots

A control ability that can briefly root enemies in place.

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🐟 New Water / Piranha Form

A new Water Form has been added.

The current model used for this form is:

Piranha_Black

The Water Form is focused on underwater movement and exploration.

Water Form Features

  • New Water / Piranha transformation
  • Infinite underwater breathing while transformed
  • Oxygen no longer drains in Water Form
  • Fast swimming speed in water
  • Fish movement is intentionally slow on land
  • Movement is restored correctly when returning to human form
  • Placeholder ability bar for future water abilities

Current Water Form Abilities

The Water Form currently has 3 abilities:

1. Piranha Bite

A basic attack for the Water Form.

2. Water Breath

A support slot for future water-based effects.

3. Water Splash

A water attack slot for the Water Form.

These abilities are not final yet and will be improved in future updates.

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✅ Fixes and Improvements

This update also includes several important fixes:

  • Weapon bugs while transformed have been fixed
  • Armor / visual display issues have been improved
  • Several transformation bugs have been fixed
  • The form ability bar is now much more stable
  • Normal player hotbar is restored after leaving a form
  • Water Form oxygen handling has been improved
  • Water Form swimming speed has been improved
  • Water Form land movement has been corrected

⚠️ Important

Please delete the old mod config once, just to make sure the new settings are generated correctly.

Config path:

mods/de.taleworld_End_DruidClass/forms.json

This is especially recommended when updating from older beta versions.


About Development

Developing custom forms, abilities and stable class mechanics is not as easy as it may look.

I am doing my best to build something fun, useful and stable for everyone.

Please test the new Healer / Nature Spirit form and the new Water / Piranha Form, and feel free to share feedback.

Let’s go!


🐻 End DruidClass

End DruidClass adds a Druid transformation system for Hytale servers using EndlessLeveling.

Players who choose the Druid class in EndlessLeveling can transform into different animal, spirit and water forms using a command or the O key.

This is still a public beta version of the mod and is actively being improved.

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✨ Features

  • Druid transformation system
  • Works with EndlessLeveling
  • Only players with a Druid class can transform
  • O-Key transformation support
  • /druidshift command
  • Bear Form
  • Cat Form
  • Nature / Spirit Form
  • Water / Piranha Form
  • Form ability bar
  • Healer abilities for Nature / Spirit Form
  • Offensive Druid form damage scaling
  • Damage cap for offensive form abilities
  • Infinite underwater breathing in Water Form
  • Faster swimming in Water Form
  • Slow land movement while transformed as a fish
  • Configurable form bonuses
  • Automatically generated forms.json
  • Armor is hidden while transformed
  • Normal hotbar is restored when returning to human form
  • Inventory items are not deleted or removed
  • Form bonuses are removed again when returning to human form

📦 Required Dependency

This mod requires:

EndlessLeveling

The transformation system is only available for players who selected one of the supported Druid classes in EndlessLeveling.


🧙 Required EndlessLeveling Classes

Only players with one of these EndlessLeveling classes can transform:

end_druid
end_druid_wild
end_druid_arch
end_druid_nature_guardian
end_druid_avatar

The Druid class can be selected as either primary or secondary class.

Players without one of these classes cannot use the Druid forms.


🎮 Commands

Main command:

/druidshift

This cycles through all available forms:

Human → Bear → Cat → Nature Spirit → Water Form → Human

Fallback commands:

/druid bear
/druid cat
/druid spirit
/druid nature
/druid water
/druid fish
/druid piranha
/druid cancel

German aliases are also supported for the Water Form:

/druid wasser
/druid fisch

⌨️ Hotkey

The O key can be used to cycle through the Druid forms.

The O key internally triggers the Druid shift system and does not require players to manually type the command.


🐾 Forms

🐻 Bear Form

The Bear Form is focused on tanking and survival.

Default bonuses:

+30% Life Force
+25% Defense
-10% Strength
-10% Haste
+0% extra Damage

Scaling:

+0.15% per level
+2% per prestige

Current combat behavior:

Bear attacks now use the new offensive Druid damage scaling
Damage starts around 40 and scales up to a 90 damage cap

Bear abilities are still work in progress.


🐈 Cat Form

The Cat Form is focused on speed and damage.

Default bonuses:

+15% Strength
+20% Haste
+10% Precision
-15% Defense
+15% extra Damage

Scaling:

+0.10% per level
+1.5% per prestige

Current combat behavior:

Cat attacks now use the new offensive Druid damage scaling
Damage starts around 40 and scales up to a 90 damage cap

Cat abilities are still work in progress.


🌿 Nature / Spirit Form

The Nature Spirit Form is focused on magic, support and healing.

Default bonuses:

+20% Sorcery
+10% Flow
+8% Discipline
-10% Strength
+0% extra Damage

Scaling:

+0.10% per level
+1.5% per prestige

Current abilities:

1. Thorn Bolt
2. Renewal / Healing
3. Roots

Current combat behavior:

Thorn Bolt / Nature Orb now uses the new offensive Druid damage scaling
Healing was not changed
Utility skills with 0 damage stay at 0 damage

🐟 Water / Piranha Form

The Water Form is focused on underwater movement and exploration.

Current model:

Piranha_Black

Current bonuses / behavior:

Infinite underwater breathing
Oxygen does not drain while transformed
Fast swimming in water
Slow movement on land
Normal movement restored after leaving the form

Current abilities:

1. Piranha Bite
2. Water Breath
3. Water Splash

Current combat behavior:

Water Bite / Water Splash now use the new offensive Druid damage scaling
Water Oxygen Fix was not changed
Water movement was not changed

These Water Form abilities are currently still being improved and may change in future versions.


⚙️ Config

The mod automatically creates a config file:

mods/de.taleworld_End_DruidClass/forms.json

All form bonuses can be changed in this file without rebuilding the mod.

You can adjust:

Life Force
Defense
Strength
Haste
Precision
Sorcery
Flow
Discipline
Damage bonus
Level scaling
Prestige scaling

Please delete the old config when updating from older beta versions so the new settings can generate correctly.


👁️ Equipment and Hotbar Handling

While transformed:

Armor is hidden
The normal player hotbar is replaced by the form ability bar
Inventory stays untouched
Items are not deleted
Items are not removed

When returning to human form:

Armor becomes visible again
Normal player hotbar is restored
Normal equipment display is restored
Movement is restored
Form bonuses are removed

⚠️ Known Beta Notes

This mod is still in beta.

Current notes:

Healer abilities are working, but not fully balanced yet
Bear and Cat abilities are still being improved
Water Form abilities are still being improved
Language selection is not fully configurable yet
Balance values may change in future versions
Offensive Druid damage currently scales from around 40 up to 90

Please report issues and give feedback, especially for form abilities, movement and balancing.


🛠️ Planned Next Versions

Planned work:

Better Bear tank abilities
Better Cat damage abilities
More polished Water Form abilities
Better balancing for healing values
Cooldown configuration
Transformation sounds
Transformation particles
Better form messages
German / English language option
More Druid balancing options
Better CurseForge documentation

I'm aware of the current bugs. Unfortunately, many errors only occur on online servers; everything runs perfectly offline. I'm working on it, guys, sorry for the inconvenience.


📦 Current Version

0.7.13

This version is a public beta version of End DruidClass.

It is playable, but still actively being improved.


❤️ Support

If you enjoy this mod, consider leaving a ⭐ on CurseForge!

You can also support my work here:


🔗 Check Out My Other Hytale Projects

Take a look at my other Hytale mods and projects here:

👉 DerFriesn CurseForge Projects


Tale-World German Community German Flag

Tale-World is my German Hytale community server project.

Come join the community, test the mod, give feedback and help shape the future of Tale-World.

Project description from CurseForge.

Pick your setup

Endless Druid releases for each Hytale build.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Endless Druid releases and Hytale builds

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.