CurseForge · Minecraft mod
Retro Damage Indicators
Remember these? They're back!
Quick answer
Which Retro Damage Indicators release should I use?
Retro Damage Indicators retrodamageindicators-1.0.1 targets 1.20.1 with NeoForge, Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Retro Damage Indicators required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Retro Damage Indicators retrodamageindicators-1.0.1 need?
retrodamageindicators-1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Retro Damage Indicators without breaking your instance.
Built for Retro Damage Indicators retrodamageindicators-1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use retrodamageindicators-1.0.1. It targets 1.20.1 with NeoForge, Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside retrodamageindicators-1.0.1. It opens that exact file at the source.
About this project
What does Retro Damage Indicators add?

Retro Damage Indicators brings back the classic modded Damage Indicator look and feel to modern Minecraft.
This mod is highly configurable and the position, opacity, size, display and more of the Retro Damage Indicator on the screen can be adjusted. This mod is client side only and does not need to be installed on the server to be used.
Alongside a portrait of a mob and the health and name boxes is displayed the mob type. This includes arthropods, animals, illagers, undead, bosses and more. It is also compatible with creatures from other mods:
Alongside the damage indicator rendered on the player's HUD, injured mobs will produce a particle indicating how much damage they have taken when hurt, or how much they have regained when healed. This feature can also be toggled in the config.
This mod is made for modpacks in mind, so please feel free to use it in them!
Special Thanks & Credits:
-Ron0: texture rework and mob type icons
Project description from CurseForge.
Pick your setup
Retro Damage Indicators by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Retro Damage Indicators versions and loaders
retrodamageindicators-1.0.1
retrodamageindicators-1.0.1.jar
16 Apr 2024
retrodamageindicators-1.0.0
retrodamageindicators-1.0.0.jar
14 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.