CurseForge · Minecraft mod
Ars Technica
A Create-centered addon mod for Ars Nouveau
Quick answer
Which Ars Technica release should I use?
Ars Technica 2.7.6 for 1.21.1 targets 1.21, 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Ars Technica required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Ars Technica 2.7.6 for 1.21.1 need?
Ars Technica 2.7.6 for 1.21.1. Change the file and its required mods may change too.
Install Create first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Ars Technica without breaking your instance.
Built for Ars Technica 2.7.6 for 1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Ars Technica 2.7.6 for 1.21.1. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside Ars Technica 2.7.6 for 1.21.1. It opens that exact file at the source.
About this project
What does Ars Technica add?

... is a content addon mod. What Ars Creo does for integration, Ars Technica suppliments with addition; it adds a bunch of (mostly Create-related) Glyphs, tools and a new Armor Set. Ultimately Ars Technica aims to allow you to manually execute different transmutation type recipes (crushing, pressing, polishing etc.) via glyphs, on the spot, to complement your automatic factory. Scroll down for further information.
Dependencies
You need Ars Nouveau, Curios and Create to use this mod.
1.20.1 specifics
Your Forge version should be at least 47.3.30
Ars Elemental is required
Recommendations
- Starbunclemania (optional recipe added)
- Ars Elemental (optional in 1.21, installing adds a recipe)
- Ars Creo
- Enchantment Industry
- Brassified
- Etched(optional recipe in 1.21)
Armor Set

Glyphs

Other glyphs:
- Pack: Condenses identical items, crafting them into 2x2 recipes. Augment for 3x3, Dampen for 1x1
- Carve: Shapes identical items, crafting them into stairs. Augment for walls, Dampen for slabs
- Insert: Inserts nearby items into nearby containers in a medium radius where this spell is activated. The range may be expanded with AOE, and Split will distribute items evenly. Using item frames for filters, like with Starbuncles, is supported.
- Polish: Refines items into their polished variants (sandpaper polishing)
- Telefeast: Consumes the first edible/potion, or some amount of liquid, found in the container/tank this was cast on. Can be tweaked to work differently.
Equipment/other
- Runic Spanner: An upgrade to the Wrench from Create. This will allow you to set the cooldown for Runes and Relays by right-clicking on them, as well as picking up turrets, pedestals and containment jars by shift-right-clicking.
- Thread of Pressure: Gives the same capabilities as wearing a (Create) back tank would. Refills air over time * Spy Monocle: A minified version of the Spyglass which can be worn on the Head curio slot. Uses the same hotkey as the Alchemist's Crown (G by default).
- Focus of Transmutation: which increases Luck, improves Whirl processing speed and doubles chance-based item outputs from Haunting and Washing
- Source Motor: Converts source to kinetic energy. You can set the RPM which scales with the source consumption - along with a SU-to-RPM ratio which also affects source consumption.
- pocket_factory: A music disc that can be found in simple dungeons.
- New XP gems: of size 48xp and 192xp
- Liquid source heated mixing recipe: only when starbunclemania is installed (optional)
Development
Active development is currently for 1.21.1
1.20.1 only gets critical bug fixes at this point, no new features
Credits
Special thanks to JaredWsSb for making the banner and helping with 3D modelling! Thanks to every person in the Ars Technica Discord for their ideas, suggestions and guidance!
Project description from CurseForge.
Pick your setup
Ars Technica by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ars Technica versions and loaders
Ars Technica 2.7.6 for 1.21.1
ars_technica-1.21.1-2.7.6.jar
18 Feb 2026
Ars Technica 2.7.5 for 1.21.1
ars_technica-1.21.1-2.7.5.jar
17 Feb 2026
Ars Technica 2.7.4 for 1.21.1
ars_technica-1.21.1-2.7.4.jar
17 Feb 2026
Ars Technica 2.7.3 for 1.21.1
ars_technica-1.21.1-2.7.3.jar
13 Feb 2026
Ars Technica 2.7.2 for 1.21.1
ars_technica-1.21.1-2.7.2.jar
10 Feb 2026
Ars Technica 2.7.1 for 1.21.1
ars_technica-1.21.1-2.7.1.jar
10 Feb 2026
Ars Technica 2.7.0 for 1.21.1
ars_technica-1.21.1-2.7.0.jar
10 Feb 2026
Ars Technica 2.7.0 for 1.21.1 (Beta)
ars_technica-1.21.1-2.7.0-beta.jar
7 Feb 2026
Ars Technica 2.6.1 for 1.21.1
ars_technica-1.21.1-2.6.1.jar
24 Jan 2026
Ars Technica 2.6.0 for 1.21.1
ars_technica-1.21.1-2.6.0.jar
24 Jan 2026
Ars Technica 2.5.2 for 1.21.1
ars_technica-1.21.1-2.5.2.jar
19 Jan 2026
Ars Technica 2.5.1 for 1.21.1
ars_technica-1.21.1-2.5.1.jar
19 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.