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HexOverpowered project artwork

CurseForge · Minecraft mod

HexOverpowered

as the name reveals, this mod contains some OP stuff for Hex Casting

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HexOverpowered release should I use?

Updated 3 days ago
Latest stable file HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar
Game version 1.21.1
Loader NeoForge

HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is HexOverpowered required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar need?

HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Hex Casting, project nTW3yKrm first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 29 come through another mod in the chain.

6 listed on this file 29 pulled in by those mods
Hex Casting Needed by HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar
required
No matching file
Mekanism Optional for HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar
optional
Matching file found Matched file: Mekanism-1.21.1-10.7.19.85.jar
Hexal Optional for HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar
optional
No matching file
The One Probe Needed by Mekanism
pulled in
Matching file found Matched file: TheOneProbe - 1.21_neo-12.0.8
JEITweaker Needed by Mekanism
pulled in
No matching file
Just Enough Items (JEI) Needed by Mekanism
pulled in
Matching file found Matched file: 19.44.0.403 for NeoForge 1.21.1
ConnectedTexturesMod Needed by Mekanism
pulled in
Matching file found Matched file: CTM - 1.21-1.2.1+3
WTHIT Forge Edition Needed by Mekanism
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 12.10.2
Biomes O' Plenty Needed by Mekanism
pulled in
Matching file found Matched file: Biomes O' Plenty NeoForge 1.21.1-21.1.0.14
Flux Networks Needed by Mekanism
pulled in
Matching file found Matched file: Flux-Networks-1.21.1-8.0.0
ProjectE Needed by Mekanism
pulled in
Matching file found Matched file: ProjectE-1.21.1-PE1.1.0.jar
CC: Tweaked Needed by Mekanism
pulled in
Matching file found Matched file: cc-tweaked-1.21.1-forge-1.113.1.jar
EMI Needed by Mekanism
pulled in
Matching file found Matched file: emi-1.1.24+1.21.1+neoforge
bad packets Needed by WTHIT Forge Edition
pulled in
Matching file found Matched file: [NeoForge] 0.8.2
GlitchCore Needed by Biomes O' Plenty
pulled in
Matching file found Matched file: GlitchCore NeoForge 1.21.1-2.1.0.2
TerraBlender (NeoForge) Needed by Biomes O' Plenty
pulled in
Matching file found Matched file: TerraBlender NeoForge 1.21.1-4.1.0.8
Modern UI Needed by Flux Networks
pulled in
Matching file found Matched file: ModernUI-NeoForge-1.21.1-3.13.0.1
GregTech CEu Modern Needed by Flux Networks
pulled in
Matching file found Matched file: GregTech CEu 1.21.1-7.0.2
Curios API Needed by Flux Networks
pulled in
Matching file found Matched file: curios-neoforge-9.5.1+1.21.1.jar
Configuration Needed by GregTech CEu Modern
pulled in
Matching file found Matched file: configuration-neoforge-1.21.1-3.1.1
Jade 🔍 Needed by GregTech CEu Modern
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 15.10.6

29 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add HexOverpowered without breaking your instance.

Built for HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Hex Casting, project nTW3yKrm first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 29 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside HexOverpowered-neoforge-1.21.1-0.11.7-pre47.jar. It opens that exact file at the source.

About this project

What does HexOverpowered add?

Hex Overpowered

Curseforge CurseForge
Modrinth Modrinth

as the name reveals, this mod contains some OP stuff for Hex Casting

A badge for hexdoc in the style of Devins Badges A badge for addons.hexxy.media in the style of Devins Badges

WARNING: All features enabled by default, turn off those unwanted before playing, or create feature request issues HERE if not configurable

General

note: all features that currently can't be turned off are marked with
note 2: features which are controlled by hexoverpowered-mixin.ini rather than hexoverpowered-common.toml are marked with , editing which requires a full restart for changes to apply

  • displays spell inside casting items (ItemPackagedHex)
  • disables item dropping of certain mishaps
  • re-enable TP for various limited entities
  • Player entity iota (true name) keeps valid even if the player not inside current dimension
  • a set of spells manipulating player's staff environment (mind stack)
    • pushing/poping iota between current context and mind stack
    • getting the size of mind stack
    • getting all patterns drawn inside the staff canvas
  • extra player mana(media) bar
    • has max priority
    • a pair of patterns to query player's current/max personal media amount
    • configurable max value & regeneration
    • attribute driven, can be adjusted by modifiers, commands, etc.
    • active after player is enlightened, or any time, depends on config
    • fake players don't regenerate media by default; can be turned on
    • triggers events when consuming/regenerating personal media pool
      • event handlers inside class io.yukkuric.hexop.personal_mana.PersonalManaEvents
      • also registered as global access PersonalManaEvents & PersonalMediaEvents inside startup & server script scopes if KubeJS installed
      • a simple example using these events in KubeJS: HERE
  • (1.20 exclusive) amethyst budding crystal growth accelerator circle
    • configurable cost, required base media & max accelerate power

  • OP spells:

    • schedule code to be called in certain ticks later
  • OP great spells:

    • YJSP's Charge Media: recharges casting item / circle / wisp / personal media pool to 114514 dust
      • (id: hexoverpowered:yjsp_media, could be set forbidden in base Hex's config)
    • Factor Cut: a pattern to factorize enemy's health as integer with input number, with higher efficiency using prime factors
      • Usage 1: living -> int reads a living entity's health as an integer to be factorized and divided
        • with no cost :3
        • health values too high will be limited to 2147483647
      • Usage 2: living, int -> int divides it's health with given factor and returns the divided result, with various edge cases
        • specially destroys target with <= 1 health for free
        • if input 1, attack 1 like a brainsweep mishap with cost without program flow break
        • prime divisor has constant cost while non-prime has linear scaled cost
      • Also works on targets with registered in EntityHealthAccessors, with an example implementation of boats/minecarts

  • Hexcellular interop
    • executable PropertyIota
  • Hexal interop
    • item handler for mote nexus
      • supports interaction with hoppers, AE/RS, etc.
      • optional GUI to display (first 6x9) mote entries
  • HexParse interop
    • makes artifacts read/writeable via HexParse methods

Forge Exclusive

  • Mekanism interop
    • use MekaSuit's battery as media provider

Project description from CurseForge.

Pick your setup

HexOverpowered by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HexOverpowered versions and loaders

100 of 100 releases match

Looking for an older file? The official CurseForge project page is in Resources.