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KeyBindJS project artwork

CurseForge · Minecraft mod

KeyBindJS

A Kubejs Addition

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which KeyBindJS release matches 1.21 NeoForge?

Updated 1 year ago
beta file keybindjs-2101-1.0.1.jar
Game version 1.21.1, 1.21, 1.21.2
Loader NeoForge

keybindjs-2101-1.0.1.jar targets 1.21.1, 1.21, 1.21.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 2 required mods have matching files.

Where it goes

Is KeyBindJS required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does keybindjs-2101-1.0.1.jar need?

keybindjs-2101-1.0.1.jar on 1.21 NeoForge. Every mod below is checked against that same setup.

All 2 required mods have matching files

Install KubeJS, Rhino first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
KubeJS Needed by keybindjs-2101-1.0.1.jar
required
Matching file found Matched file: KubeJS NeoForge 2101.7.2-build.368
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: Rhino 2101.2.7-build.85

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add KeyBindJS without breaking your instance.

Built for keybindjs-2101-1.0.1.jar on 1.21 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use keybindjs-2101-1.0.1.jar. It targets 1.21.1, 1.21, 1.21.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install KubeJS, Rhino first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside keybindjs-2101-1.0.1.jar. It opens that exact file at the source.

About this project

What does KeyBindJS add?

A mod that allows modpack creators to use KubeJS to register, modify, and remove key bindings.

Below is an example of changing the default accessory menu key to ALT+X (moved under vanilla's Misc category) and removing the jump key binding:

KeyBindEvents.modify(event => {
    event.modifyKey('key.curios.open.desc', GLFM.GLFM_KEY_X)
    event.modifyModifier('key.curios.open.desc', KeyModifier.ALT)
    event.modifyCategory('key.curios.open.desc', 'key.categories.misc')
    
    event.remove('key.jump')
})

Note: Do NOT install this mod on servers.

Project description from CurseForge.

Pick your setup

KeyBindJS by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

18 available setups

Showing the newest 12 of 18 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

KeyBindJS versions and loaders

1 of 13 releases match
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Looking for an older file? The official CurseForge project page is in Resources.