CurseForge · Minecraft mod
Pillager Caravans
Adds roaming pillager caravans with biome-themed loot and guarded convoys!
Quick answer
Which Pillager Caravans release should I use?
Pillager Caravans 3.0.0 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Pillager Caravans required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Pillager Caravans 3.0.0 need?
Pillager Caravans 3.0.0. Change the file and its required mods may change too.
Install Fragmentum [NeoForge Edition], Fragmentum first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Pillager Caravans without breaking your instance.
Built for Pillager Caravans 3.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Pillager Caravans 3.0.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fragmentum [NeoForge Edition], Fragmentum first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Pillager Caravans 3.0.0. It opens that exact file at the source.
About this project
What does Pillager Caravans add?
Pillager Caravans adds roaming, cargo-filled convoys guarded by pillagers, vindicators, and even ravagers. Instead of static treasure chests, caravans travel across biomes – sometimes near your base – with cargo that changes depending on the environment.


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Rᴏᴀᴍɪɴɢ Cᴀʀᴀᴠᴀɴꜱ
Instead of staying put, caravans journey across the world, creating dynamic encounters – and sometimes the treasure doesn't wait quietly in a dungeon, but travels right past your doorstep.
Bɪᴏᴍᴇ-Tʜᴇᴍᴇᴅ Cᴀʀɢᴏ
Each region shapes what its caravans carry. Jungles may offer exotic goods and rare plants, deserts trade in sugar cane and hardy supplies, while snowy biomes bring food stocks and practical provisions – every biome adds its own flavor to the cargo they haul.
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Sᴄᴀʟɪɴɢ Dɪꜰꜰɪᴄᴜʟᴛʏ
Caravan tiers shape their challenge: smaller groups travel with just a few animals and light escort, while higher tiers bring more guards, heavier cargo, and even ravagers. After a major caravan spawns, the world rests longer before another appears, while minor caravans return much sooner.
Pᴀᴄᴋ Aɴɪᴍᴀʟꜱ ᴡɪᴛʜ Pᴜʀᴘᴏꜱᴇ
Caravans rely on creatures that fit the regions they cross, and their cargo shifts along with the landscape. These animals are not just decoration; each one carries its own loot table, making every encounter feel distinct.
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Fᴜʟʟʏ Dᴀᴛᴀ-Dʀɪᴠᴇɴ
You can customize every aspect: caravan compositions, cargo tables, spawn rules, cooldowns, or even add entirely new caravan types without touching the code. For more details, check out the documentation page

In-Game Config
On Minecraft 1.20.1, in-game configuration menus are available when using Forge Config Screens or Configured. Without these mods, all settings can still be adjusted through config files (config/obscuria/pillager_caravans-common.toml). Starting with Minecraft 1.21.1, in-game config screens are available out of the box, with no additional dependencies required.
Do Caravan Animals Despawn?
Pillager Caravans features a smart despawn system for leashed caravan animals. If a leash is about to break due to distance or terrain, the animal is teleported back to its pillager owner instead. When a pillager despawns naturally, all animals associated with that pillager despawn as well.
Debug Commands
/gamerule doCaravanSpawning <true|false>– Toggles natural caravan spawning in the world./caravan spawn <pos> <type>– Spawns a caravan of the specified type./caravan cooldown <get|set|reset>– Checks or modifies the active cooldown timer for natural caravan spawning.

Project description from CurseForge.
Pick your setup
Pillager Caravans by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
3 loader builds26.1.1
3 loader builds26.1
3 loader builds1.21.1
3 loader builds1.20.1
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pillager Caravans versions and loaders
Pillager Caravans 3.0.0
caravans-neoforge-1.21.1-3.0.0.jar
13 Jun 2026
Pillager Caravans 3.0.0
caravans-fabric-1.21.1-3.0.0.jar
13 Jun 2026
Pillager Caravans 3.0.0
caravans-neoforge-26.1-3.0.0.jar
24 May 2026
Pillager Caravans 3.0.0
caravans-fabric-26.1-3.0.0.jar
24 May 2026
Pillager Caravans 3.0.0
caravans-forge-1.20.1-3.0.0.jar
16 May 2026
Pillager Caravans 3.0.0
caravans-fabric-1.20.1-3.0.0.jar
16 May 2026
Pillager Caravans 1.5.1
caravans-forge-1.20.1-1.5.1.jar
27 Jan 2026
Pillager Caravans 1.5.1
caravans-fabric-1.20.1-1.5.1.jar
27 Jan 2026
Pillager Caravans 1.5.0
caravans-forge-1.20.1-1.5.0.jar
26 Jan 2026
Pillager Caravans 1.5.0
caravans-fabric-1.20.1-1.5.0.jar
26 Jan 2026
Pillager Caravans 2.1.1
caravans-neoforge-1.21.1-2.1.1.jar
10 Dec 2025
Pillager Caravans 2.1.1
caravans-fabric-1.21.1-2.1.1.jar
10 Dec 2025
Looking for an older file? The official CurseForge project page is in Resources.







