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Reinforced Black Holes project artwork

CurseForge · Minecraft mod

Reinforced Black Holes

Have you ever wanted to create black holes with their iconic light bending effects? Well guess what! Now you can!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Reinforced Black Holes release should I use?

Updated last month
Latest stable file ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar
Game version 1.20.1
Loader Forge

Reinforced Black Holes ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Reinforced Black Holes required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Reinforced Black Holes ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar need?

ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install GeckoLib first. We found matching files for this game-version and loader setup.

GeckoLib Needed by Reinforced Black Holes ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Create Optional for Reinforced Black Holes ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar
optional
Matching file found Matched file: Create 6.0.8 for mc1.20.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Reinforced Black Holes without breaking your instance.

Built for Reinforced Black Holes ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GeckoLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ReinforcedBlackHoles-1.0.6-1.20.1-forge.jar. It opens that exact file at the source.

About this project

What does Reinforced Black Holes add?

Reinforced Black Holes

Reinforced Black Holes adds visually impressive black holes to Minecraft, complete with their iconic screen-warping and light-bending appearance.

The mod currently focuses on the black hole effect itself. It includes a Black Hole Tester block that can be used to display and experiment with the effect in-game.

Important version information

Starting with version 1.1.0, the Singularity Rifle is no longer included in this mod.

The rifle, its ammunition, batteries, crafting recipes, and shooting mechanics have been moved into a separate addon called Singularity Rifle.

Versions below 1.1.0 are still being maintained.

GeckoLib is not required for Reinforced Black Holes.

What does the mod add?

At the moment, Reinforced Black Holes includes:

  • The black hole visual effect

  • Screen-space distortion around black holes

  • A Black Hole Tester block for displaying and testing the effect

  • An API that other mod developers can use to add the effect to their own projects

For now, the black holes are primarily cosmetic. They do not automatically pull in nearby blocks, entities, or items.

Why don’t the black holes pull things in?

The simple answer is that this behavior has not been implemented yet, and it may not become part of the core mod.

These are not intended to be completely realistic black holes. Within the wider story behind the mod, they are errors created by an artificial intelligence capable of manipulating the game world.

Instead of bending real light, they distort the pixels rendered on your screen. This also prevents the effect from being used to look through walls or around corners.

Different versions of these anomalies may eventually have different properties. Some may remain harmless and visual, while others could become considerably more destructive.

For mod developers

Reinforced Black Holes is also designed to function as a library.

Other mods can use it to implement the same black hole distortion effect without having to recreate the rendering system from scratch.

This mod originated as part of a larger, currently unreleased project. The effect worked well enough on its own that I decided to release it as a standalone mod and development library.

Shaders

The effect generally looks even better when used with Iris, Oculus, or compatible shader packs.

Shaders are optional and are not required for the mod to work.

Development status

The mod is still in development. Some visuals, sounds, configuration options, or other features may change in future versions.

More functionality and improvements are planned over time.

Thanks for checking out Reinforced Black Holes!

Project description from CurseForge.

Pick your setup

Reinforced Black Holes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Reinforced Black Holes versions and loaders

14 of 14 releases match

Looking for an older file? The official CurseForge project page is in Resources.