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Scorched Guns: Caverns & Chasms Compat project artwork

CurseForge · Minecraft mod

Scorched Guns: Caverns & Chasms Compat

A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Scorched Guns: Caverns & Chasms Compat release should I use?

Updated 2 months ago
Latest stable file scguns_cnc-1.5.jar
Game version 1.20.1
Loader Forge

Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 4 required mods need checking.

Where it goes

Is Scorched Guns: Caverns & Chasms Compat required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar need?

scguns_cnc-1.5.jar. Change the file and its required mods may change too.

4 required mods need checking

Install Caverns & Chasms, ~SCORCHED GUNS 2, Caverns & Chasms: Ingot Compat, YUNG's API (Forge/NeoForge) and 9 more first. 4 required mods still need checking for this exact setup. 19 come through another mod in the chain.

12 listed on this file 19 pulled in by those mods
Caverns & Chasms Needed by Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
required
Matching file found Matched file: Caverns & Chasms 1.20.1 - 2.1.3
~SCORCHED GUNS 2 Needed by Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
required
Matching file found Matched file: ScorchedGuns-0.5.5-1.20.1.jar
Caverns & Chasms: Ingot Compat Needed by Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
required
Matching file found Matched file: cc_compat-1.3.0.jar
Immersive Engineering Optional for Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
optional
Matching file found Matched file: ImmersiveEngineering-1.20.1-10.2.0-183
Create Optional for Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
optional
Matching file found Matched file: Create 6.0.8 for mc1.20.1
YUNG's API (Forge/NeoForge) Needed by Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar
required
Matching file found Matched file: [1.20] YUNG's API v4.0.6 (Forge)
Blueprint Needed by Caverns & Chasms
pulled in
Matching file found Matched file: Blueprint 1.20.1 - 7.1.5
Create Crafts & Additions Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: createaddition-forge-1.20.1-1.3.3
Sculk Horde Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: sculkhorde-1.20.1-0.12.7
Backpacked Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: Backpacked 3.0.9
Framework Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: Framework 0.8.0
Farmer's Delight Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: Farmer's Delight 1.3.4 - 1.20.1
Create: New Age Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: 1.2.0 for Forge 1.20.1
Soul fire'd Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: [Forge - 1.20.1] Soul Fire'd v4.0.11
GeckoLib Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Kotlin for Forge Needed by Valkyrien Skies (Forge/Fabric)
pulled in
Matching file found Matched file: Kotlin for Forge 4.12.0
Just Enough Items (JEI) Needed by Create Crafts & Additions
pulled in
Matching file found Matched file: 15.74.0.228 for Forge 1.20.1
Catalogue Needed by Backpacked
pulled in
Matching file found Matched file: Catalogue 1.8.0
Configured Needed by Backpacked
pulled in
Matching file found Matched file: Configured 2.2.3
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.6.8 for Forge 1.20.1
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Forge
Mekanism Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: Mekanism-1.20.1-10.4.16.80.jar
Curios API Needed by ~SCORCHED GUNS 2
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar

19 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Scorched Guns: Caverns & Chasms Compat without breaking your instance.

Built for Scorched Guns: Caverns & Chasms Compat scguns_cnc-1.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use scguns_cnc-1.5.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Caverns & Chasms, ~SCORCHED GUNS 2, Caverns & Chasms: Ingot Compat, YUNG's API (Forge/NeoForge) and 9 more first. 4 required mods still need checking for this exact setup. 19 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside scguns_cnc-1.5.jar. It opens that exact file at the source.

About this project

What does Scorched Guns: Caverns & Chasms Compat add?

The Gravekeepers

About:

Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!

Compatibility Fixes

Bullets ricochet off tin blocks and Grazers' shells and the Aegis.

Content

Ammo

Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.

Bluntshot A shotgun round that deals heavy knockback to targets.

Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.

Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.

Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.

Guns

Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.

Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds

Bella A pistol chambered in Compact Hex Rounds

Rehearse A revolver chambered in Hex Rounds

Silver Lining An magazine-fed auto-crossbow firing Large Arrows.

Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.

Gallows Full-power automatic rifle chambered in Hex Rounds.

Necrosis Pump-action shotgun chambered in Hexshot Shells

Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.

Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.

Cacophony A light-machine gun rapidly firing full Hex Rounds.

Lustre A heavy energy laser cannon with extreme armor penetration.

Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.

Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.

Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.

Structures

Graveyard A small graveyard with something hidden below, found in all Taiga biomes.

Soul Outpost A small nether structure found in Soul Sand valleys.

Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.

Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.

Entities

Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.

Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician

Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.

Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.

Cross-compatibility:

  • Create
  • Immersive Engineering

Project description from CurseForge.

Pick your setup

Scorched Guns: Caverns & Chasms Compat by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Scorched Guns: Caverns & Chasms Compat versions and loaders

15 of 15 releases match

Looking for an older file? The official CurseForge project page is in Resources.