CurseForge · Minecraft mod
~SCORCHED GUNS 2
A pack featuring a variety of guns, mobs, dungeons and more!
Quick answer
Which ~SCORCHED GUNS 2 release should I use?
~SCORCHED GUNS 2 ScorchedGuns-0.5.5-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is ~SCORCHED GUNS 2 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ~SCORCHED GUNS 2 ScorchedGuns-0.5.5-1.20.1.jar need?
ScorchedGuns-0.5.5-1.20.1.jar. Change the file and its required mods may change too.
Install Framework, GeckoLib, Curios API first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.
7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add ~SCORCHED GUNS 2 without breaking your instance.
Built for ~SCORCHED GUNS 2 ScorchedGuns-0.5.5-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ScorchedGuns-0.5.5-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Framework, GeckoLib, Curios API first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ScorchedGuns-0.5.5-1.20.1.jar. It opens that exact file at the source.
About this project
What does ~SCORCHED GUNS 2 add?
Overview:
Requires Curios and Geckolib and Framework
To edit weapon stat/recipes/mob spawning use Scorched Guns 2 Tweaker
For those not using Create, and want a more reliable source of brass, use the new addon Scorched Guns Brass
Check out the first addon for the mod, from the talented lads that helped a ton with the mod!
Scorched Guns: Caverns & Chasms Compat
SCORCHED GUNS 2 is a total standalone remake featuring a massive arsenal of over 100 guns, from muskets, to shotguns and machine guns, to automatic missile launchers, and more. Discover new resources, battle formidable enemies, and explore treacherous dungeons in this expansive Minecraft mod.
New Weapons:
- Progress from blackpowder firearms to advanced copper, iron, treated brass, and diamond steel weaponry.
- Unique weapons crafted from blueprints found in buried treasure, bastions, ancient cities, and end cities.
Attachments:
- Scopes: Reflex, Medium, or Long scopes provide different magnefication, or go tactical with a Laser Sight.
- Magazines: Attach a Extended Mag to increase magazine capactity, or a Speed Mag to increase reload speed.
- Underbarrel: Use different grips to provide stabilization, or attach different bayonets for melee strikes or Bayonet Charges, which increases damage based on player speed.
- Stocks: Use different stocks to increase stability of weapon.
- Barrels: Attach Silencers to stealthily take out mobs, useful as some certain mobs dont appreciate loud gun shots. Or muzzle brakes to decrease spread.
Turrets:
- Has 3 targeting modules for all mobs, players or just hostile mobs
- Has 4 upgrade modules that can affect the turrets stats


Explosives:
- Molotov Cocktail: Creates fire in a large area.
- Grenade: Explodes, dealing damage.
- Choke Bomb: Puts out fire and mobs.
- Swarm Bomb: Summons a swarm of bugs to attack your target.
- Nail Bomb: Explodes Shrapnel on impact
- Gas Grenade: Spawns a cloud of toxic gas
Healing Items:
- Various tiers of healing items for survival
Enemies:
- Face off against 10 new mobs including Zombie Redcoats, Illager Blunderers, Skycarriers, Cog Knights, Cog Minions, Hives, and more.
Resources:
- Find Anthralite and Sulfur ore in the mines.
- Niter from ocean Geothermal Vents,collect using Vent Collectors.
- Rare vehement coal in the Nether
- Use these materials to create the powerful Scorched ingot.
.

Dungeons:
- Explore new dungeons like Trenches, the Asgharian tower, and Osgood lab.
- Find blueprints in Dungeons, Bastions, The Ancient Cities and from the new Gunsmith Villager in villages or by using the new Gun Bench.
Crafting Stations:
- Mechanical Press: Used to make casings and press bullets.
- Macerator: Grind down materials to create mixtures like Gunpowder, Sheol dust, and More .
- Gun Bench: Use blueprints to craft different tiers of weapons.
Unique Features:
- Supply Scamp: Tame with ancient brass, this cowardly mobile storage unit can be customized with dyes to change its mask.
- Geothermal Vents: Structures in oceans emitting niter, which can be used to make gunpowder and niter glass. Niter glass changes transparency when powered by redstone.
- Ammo Boxes: Can be used to store ammunition, featuring a dynamic model that changes based off its contents. And newly added curios compat, allowing 2 boxes to be stored on the belt, visually and mechanically.






Thanks to MigaMi for Just Enough Guns, which helped immensely in the development of this mod, and to zaeonNineZero, for his fork of CGM, which provided lots of wonderful UI aspects.
If you want more of the fantastic music in the mod, check out more KryoX's stuff!
Check out the official modpack !
Enchantments:
Waterproof: "Reduces the damage to weapons when firing underwater"
Elemental Pop: "Fired bullets will have a chance to inflict a variety of status effects"
Hot Barrel: "Firing fills a draining bar, the bars level increases damage and fire rate, and heavily increases recoil and weapon spread."
Heavy Shot: "Increases damage, But lowers fire rate and shot speed" Banzai: "Increases damage multiplier based off speed during Banzai."
Shell Catcher: "Increases the amount of spent shells retrieved when firing."
Sharpshooter: "Creates a chance that a bullet will deal critical damage",
Hyper Velocity: "Increases the speed of fired projectiles causing them to do more damage"
Phantom Rounds: "Creates a chance that a bullet won't be consumed upon firing a weapon"
Perforator: "Makes fired bullets travel through multiple entities"
Light Frame: "Reduces the weight of a weapon to increase ADS speed"
Lead Finger: "Increases the speed you can fire weapons" Swift Reloader: "Increases the speed of reloading weapons"
Project description from CurseForge.
Pick your setup
~SCORCHED GUNS 2 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
~SCORCHED GUNS 2 versions and loaders
ScorchedGuns-0.5.5-1.20.1.jar
17 Nov 2025
ScorchedGuns-0.5.4-1.20.1.jar
9 Nov 2025
ScorchedGuns-0.5.3-1.20.1.jar
24 Oct 2025
ScorchedGuns-0.5.2-1.20.1.jar
22 Oct 2025
ScorchedGuns-0.5.1-1.20.1.jar
10 Oct 2025
ScorchedGuns-0.5.0-1.20.1.jar
9 Oct 2025
ScorchedGuns-0.4.9-1.20.1.jar
23 Sept 2025
ScorchedGuns-0.4.8.5-1.20.1.jar
22 Sept 2025
ScorchedGuns-0.4.8-1.20.1.jar
22 Sept 2025
ScorchedGuns-0.4.7.5-1.20.1.jar
21 Sept 2025
ScorchedGuns-0.4.7-1.20.1.jar
21 Sept 2025
ScorchedGuns-0.4.6.5-1.20.1.jar
5 Sept 2025
Looking for an older file? The official CurseForge project page is in Resources.

