CurseForge · Minecraft mod
UFO FUTURE
Push AE2 into the endgame with 8 multiblocks, ME-native automation, massive autocrafting, BigInteger and Infinity Cells, stellar progression, and RF-powered tools and armor.
Quick answer
Which UFO FUTURE release should I use?
UFO FUTURE ufo-3.0.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is UFO FUTURE required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does UFO FUTURE ufo-3.0.2.jar need?
ufo-3.0.2.jar. Change the file and its required mods may change too.
Install AE2AddonLib, Applied Energistics 2, RaishxCore, GuideME first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.
13 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add UFO FUTURE without breaking your instance.
Built for UFO FUTURE ufo-3.0.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ufo-3.0.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install AE2AddonLib, Applied Energistics 2, RaishxCore, GuideME first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ufo-3.0.2.jar. It opens that exact file at the source.
About this project
What does UFO FUTURE add?

Push Applied Energistics 2 beyond conventional limits. UFO Future is an endgame AE2 expansion built around stellar materials, ME-native multiblocks, massive autocrafting, extreme-capacity storage, and RF-powered equipment.
UFO Future 3.0 is currently in public beta. Back up existing worlds before migrating from 2.x and report issues with your exact mod versions and
latest.log.
✨ What awaits you
- Eight interconnected multiblocks covering matter fabrication, processor production, cryogenic processing, stellar simulation, pattern storage, shared crafting computation, and endgame recursive crafting.
- ME-native automation through massive item, fluid, energy, pattern-buffer, and proxy hatches—without intermediate inventories.
- Extreme autocrafting with shared virtual CPUs, huge pattern libraries, persistent crafting routes, and aggregate execution for enormous requests.
- BigInteger storage cells for items and fluids, plus more than 30 single-resource Infinity Cells.
- A transformable RF multi-tool with ten forms, area mining, auto-smelting, fast-draw, and farming utilities.
- Two armor progressions, culminating in the RF-powered UFO Armor with creative flight and endgame protection.
- Thirteen custom fluids, a connected stellar-material progression, and full in-game documentation.
🏗️ The 3.0 multiblock line
| Machine | Purpose |
|---|---|
| Quantum Matter Fabricator | High-throughput evolution of the Dimensional Matter Assembler |
| Quantum Slicer | Printed-component cutting for advanced circuit production |
| Quantum Processor Assembler | Final assembly stage for processors |
| Quantum Cryoforge | Cryogenic processing with tiered field generators |
| Stellar Nexus | Endgame stellar simulations governed by fuel, coolant, heat, and overclocking |
| Quantum Computation Nexus | Combines UFO crafting storages and co-processors into a shared AE2 CPU pool |
| Quantum Pattern Fabrication Matrix | Searchable, field-scaled pattern library and virtual assembler |
| Infinity Fabrication Singularity | Persistent recursive crafting with up to 128 enabled routes |
Universal machines share MK1 / MK2 / MK3 Field Generators, Safe Mode, Overclock, tier bonuses, structure holograms, quick-build controls, and JEI/EMI multiblock previews.
🔧 Dimensional Matter Assembler
The DMA begins the progression and remains a fully featured single-block machine:
- Nine shapeless item inputs, fluid inputs, and dual outputs
- Safe → Hazard → Meltdown thermal simulation with real failure consequences
- Thirteen catalyst upgrades across Matterflow, Chrono, Overflux, and Quantum families
- Multiple coolants with different efficiencies
- JEI integration and a complete KubeJS recipe API
💾 Storage and crafting at absurd scale
- White Dwarf Item Cells: 40M → 100M → 250M → 750M → Infinite
- Neutron Star Fluid Cells: the same five-tier progression
- 30+ Infinity Cells: unlimited storage for one supported resource
- Mega Crafting Storages and Co-processors: built for requests far beyond ordinary AE2 crafting CPUs
- Proper 3D cell models inside ME Drives
⚔️ Equipment
The UFO Multi-Tool cycles between Staff, Sword, Pickaxe, Axe, Shovel, Hoe, Hammer, Greatsword, Fishing Rod, and Bow. Its modes include 1×1 to 7×7 mining, auto-smelting, fast-draw, and 3×3 tilling with replanting.
The Thermal Resistor Exosuit protects mid-game processing, while the endgame UFO Armor provides RF-powered flight, enhanced health, night vision, and extreme protection.
📦 Requirements
| Dependency | Status | Version |
|---|---|---|
| Minecraft | Required | 1.21.1 |
| NeoForge | Required | 21.1.216+ |
| Applied Energistics 2 | Required | 19.2.17–19.x |
| RaishxCore | Required | 0.1.0-beta.1+ in the 0.1.x line |
| AE2 Addon Lib | Required | 1.0.3-1.21.1+ |
| Mekanism | Optional | Adds chemical integration and extra Infinity Cells |
| JEI / EMI | Optional | Recipe categories and multiblock previews |
Mekanism is optional, and UFO Future no longer requires GeckoLib.
🌐 Languages and documentation
The game is translated into English, Português Brasileiro, and 中文. The wiki is available in English, Português, Español, and 中文.
- Wiki: raishxn.github.io/UFO-Future-1.21.1
- Source and issue tracker: GitHub
🧩 For modpack developers
UFO Future exposes its processing recipes to KubeJS, supports tags and scripted recipe replacement, and provides configuration for machine behavior, energy use, thermal thresholds, and automation rules.
📜 License
Source code is licensed under LGPL-3.0-or-later. Original UFO Future art and other visual assets use CC BY-NC-SA 3.0 unless a bundled third-party notice states otherwise.
Built by Raishxn.
Project description from CurseForge.
Pick your setup
UFO FUTURE by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
UFO FUTURE versions and loaders
ufo-3.0.2.jar
23 Oct 2026
ufo-3.0.0.jar
12 Oct 2026
ufo-3.0.0-beta.9.jar
6 Oct 2026
ufo-3.0.0-beta.8.jar
6 Oct 2026
ufo-3.0.0-beta.7.jar
3 Oct 2026
ufo-3.0.0-beta.6.jar
2 Oct 2026
ufo-3.0.0-beta.5.jar
29 Sept 2026
ufo-3.0.0-beta.4.jar
27 Sept 2026
ufo-3.0.0-beta.3.jar
25 Sept 2026
ufo-2.1-fix7.jar
4 Jul 2026
ufo-2.1-fix5.jar
16 May 2026
ufo-2.1-fix4.jar
9 May 2026
Looking for an older file? The official CurseForge project page is in Resources.