CurseForge · Minecraft mod
Dimensional Sickness
These dimensions were not meant for you. A cosmic-horror mechanic that punishes players who linger too long in isolated spaces with a fatal sickness.
Quick answer
Which Dimensional Sickness release should I use?
Dimensional Sickness dimensionalsickness 1.0.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Dimensional Sickness required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Dimensional Sickness dimensionalsickness 1.0.1 need?
dimensionalsickness 1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Dimensional Sickness without breaking your instance.
Built for Dimensional Sickness dimensionalsickness 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use dimensionalsickness 1.0.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside dimensionalsickness 1.0.1. It opens that exact file at the source.
About this project
What does Dimensional Sickness add?
This is a mod that introduces a deadly, progressive sickness to stop players from building permanent bases in isolated "pocket" dimensions (like Applied Energistics 2's Spatial Storage or DimDoors' pockets). It's designed to drive players back to the overworld and encourage community interaction.
This mechanic is inspired by the cosmic horror of Event Horizon and the physical degradation of Annihilation, portraying these sterile dimensions as fundamentally hostile to human life.
How It Works
Lingering is Punished: The longer a player stays in a target dimension, the more "Exposure" they gain.
Progressive Stages: As exposure builds, the player moves through stages of sickness, suffering worsening effects like slowness, weakness, nausea, and mining fatigue.
Fatal Transformation: If a player refuses to leave, they will reach the final stage. The sickness kills them and spawns a hostile "Echo" of their former self at their place of death, named after the player it consumed.
Recovery is Simple: To recover, players must flee back to the overworld (or any other safe dimension). Exposure will slowly fade, and the effects will reverse.
Limited Protection: A full Hazmat suit (from Alex's Caves) can slow the sickness in its early stages, but it cannot stop it.
This mechanic makes pocket dimensions useful for short trips and storage but uninhabitable for a main base, forcing your players to build and interact in the world you intended.
How To Install
Simply place in your mods folder on the server and on the client. the config that generates is in json format and be reloaded in real time with /dimsick reload.
Project description from CurseForge.
Pick your setup
Dimensional Sickness by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dimensional Sickness versions and loaders
dimensionalsickness 1.0.1
dimensionalsickness-1.0.1.jar
31 Oct 2025
dimensional sickness
dimensionalsickness-1.0.0.jar
30 Oct 2025
dimensionalsickness-1.0.0.jar
30 Oct 2025
Looking for an older file? The official CurseForge project page is in Resources.