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KubeJS Custom Events project artwork

CurseForge · Minecraft mod

KubeJS Custom Events

A KubeJS addon to allow users to implement mod events in their scripts

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which KubeJS Custom Events release should I use?

Updated 7 months ago
Latest stable file KubeJS Custom Events 1.0.3
Game version 1.21.1
Loader NeoForge

KubeJS Custom Events 1.0.3 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is KubeJS Custom Events required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does KubeJS Custom Events 1.0.3 need?

KubeJS Custom Events 1.0.3. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add KubeJS Custom Events without breaking your instance.

Built for KubeJS Custom Events 1.0.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use KubeJS Custom Events 1.0.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside KubeJS Custom Events 1.0.3. It opens that exact file at the source.

About this project

What does KubeJS Custom Events add?

⚡ KubeJS Custom Events Addon

This is a lightweight utility add-on designed to bridge the gap between Java mod code and KubeJS scripts, significantly expanding your capabilities in modpack development.

🎯 Key Features

  • Custom Global Bindings: Exposes the Java-side method OnCustomEvent directly to KubeJS scripts. This allows any Java code in your mod (or any other mod you extend) to fire named, data-carrying events that can be intercepted and handled instantly by a JavaScript listener.

  • External Event Bridge: Provides robust helper methods to easily register JavaScript listeners to complex NeoForge events (e.g., from mods like MineColonies, Botania, etc.). This makes handling intricate mod events simple and straightforward via KubeJS scripts.

  • Simplified Integration: Ideal for modpack creators and developers who need to connect deep Java logic (such as game state changes, API calls, or timed events) to a dynamic scripting environment without the need for constant recompilation.

In essence, this mod transforms hidden Java functionality into clean, scriptable KubeJS commands.

Project description from CurseForge.

Pick your setup

KubeJS Custom Events by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

KubeJS Custom Events versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.