CurseForge · Minecraft mod
NoEntityLag
this does not optimize your game it just makes lag machines harder to make and helps improve cpu ussage (in good way so its less)
Quick answer
Which NoEntityLag release should I use?
NoEntityLag antientitylag-1.0.1.jar targets 1.21.10 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is NoEntityLag required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does NoEntityLag antientitylag-1.0.1.jar need?
antientitylag-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add NoEntityLag without breaking your instance.
Built for NoEntityLag antientitylag-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use antientitylag-1.0.1.jar. It targets 1.21.10 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside antientitylag-1.0.1.jar. It opens that exact file at the source.
About this project
What does NoEntityLag add?
⚡ NoEntityLag | Minecraft 1.21.10 Stop lag machines before they crash your server! 🚫
✨ Features 🔴 Smart Redstone Limiting: Automatically detects and stops laggy redstone contraptions
🧟 Entity Overload Protection: Prevents entity-based lag machines from overwhelming your server
⚙️ Fully Configurable: Customize limits via simple JSON configuration
🎮 Player-Friendly: Only affects non-player entities, your gameplay stays smooth!
🌐 Server-Side Only: Clients don't need to install anything
⚡ Silent Operation: No annoying alerts - just pure performance protection
🛡️ How It Works When a chunk exceeds configurable performance thresholds:
⏸️ Redstone Freeze: Non-player redstone updates are paused for 20 seconds
🛑 Entity Halt: Non-player entities stop processing temporarily
🔄 Auto-Resume: Normal operation resumes automatically after the cooldown period
📦 Requirements Minecraft: 1.21.10 (Java Edition)
Loader: Fabric
Dependencies: Fabric API
Installation: Server-side only!
⚙️ Configuration Customize everything via config/noentitylag.json:
🚀 Installation Install Fabric on your server
Add Fabric API to your mods folder
Drop NoEntityLag.jar into the mods folder
Configure to your liking in the config folder
Restart and enjoy a lag-free server! 🎉
❤️ Perfect For 🏰 Public Servers - Protect against griefers
🎪 Minigame Networks - Ensure smooth gameplay
🏡 Survival Communities - Stop accidental lag machines
🔧 Server Administrators - Zero maintenance protection
Keep your server running smoothly without interrupting legitimate gameplay! 🌟
Note: This mod only affects server performance, no client modifications needed!
Project description from CurseForge.
Pick your setup
NoEntityLag by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NoEntityLag versions and loaders
antientitylag-1.0.1.jar
17 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.