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Cyberware: Visible Modifications project artwork

CurseForge · Minecraft mod

Cyberware: Visible Modifications

Addon to Cyberware: Reforged that adds overhauled aesthetics with high mod compatibility.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cyberware: Visible Modifications release should I use?

Updated last month
Latest stable file Cyberware: Visible Modifications Release 1.6
Game version 1.20.1
Loader Forge

Cyberware: Visible Modifications Release 1.6 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Cyberware: Visible Modifications required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Cyberware: Visible Modifications Release 1.6 need?

Cyberware: Visible Modifications Release 1.6. Change the file and its required mods may change too.

All 2 required mods have matching files

Install DGLib, Cyberware: Reforged first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
DGLib Needed by Cyberware: Visible Modifications Release 1.6
required
Matching file found Matched file: DGLib Alpha 1.6
Cyberware: Reforged Needed by Cyberware: Visible Modifications Release 1.6
required
Matching file found Matched file: cyber_ware_port-1.20.1-1.7.1.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cyberware: Visible Modifications without breaking your instance.

Built for Cyberware: Visible Modifications Release 1.6. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Cyberware: Visible Modifications Release 1.6. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install DGLib, Cyberware: Reforged first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Cyberware: Visible Modifications Release 1.6. It opens that exact file at the source.

About this project

What does Cyberware: Visible Modifications add?

logo Steve with cyberware

Cyberware: Visible Modifications - Overview

Cyborgs are awesome. I mean, who doesn't love the idea of replacing half your insides with cool tech? I know I do.

You might not know it's possible to become a powerful cyborg in Minecraft. The mod Cyberware: Reforged is a very welcome port of the original Cyberware mod to the 1.20.1 version, making it possible for this delightfully gruesome mod to finally make its way to modern Minecraft. But… it has some room for improvement.

This mod aims to fix the mod compatibility and visual glitches of Cyberware: Reforged while giving the cyborg player a full visual overhaul. Now, you can look the part of a cyborg with all your favorite mods fixed, including Epic Fight, GeckoLib, EMF, and more.

Demo - Full Cyborg

Here's a quick clip of the mod in action. This is how your appearance changes with all modifications included in this mod installed.

Cyberware: Visible Modifications Demo

Feature List

The mod includes visible parts when the following cybernetics are installed:

-Cardiovascular Pump (Heart)

-Cyber Arms

-Cyber Legs

-Cyber Eye

They'll swap out dynamically, and only the parts you have installed will show. If you install Synthetic Skin, the visible modifications will be disabled.

Another feature is what I like to call 'Gloriously Gruesome Dynamic Dismemberment.' If you've gotten rid of your arms and legs, it'll show. Because, for some reason… you can get rid of your arms and legs with the Cyberware mod.

And did I say it has lights? Yeah… it has lights. You can change their color.

Compatability

Since it is the point, it should be compatible with almost anything.

The only possible exception are mods that change or hide your skin, since this mod works by swapping out your player skin. Otherwise, there shouldn't be any issues.

Current Limitations

This mod doesn't support legacy or HD skins.

A huge thanks to love_vivi for porting the Cyberware mod to 1.20.1, and to Flaxbeard for making the original.

Please note that I am not affiliated with either. This mod is an unofficial project.

FAQ

Modpacks?: If you're publishing it, it needs to be on either Modrinth or CurseForge.

Can you port it to another game version?: I don't currently have plans to do so.

I don't like the look: You can change the skin with a resource pack. Here's an example pack you can check out to see how it's done (For version 1.5 and below only): Google Drive - Cyberware Example Pack.

Interested in reading sci-fi / fantasy? Check out my books!

Get the first one free here: Seven Systems - Google Play Books

In the stars above, an ancient evil stirs.

An artifact of vast power will shake the foundations of the seven star systems inhabited by all living beings. In the coming storm, only those who have lived in its shadow can stand against evil. A group tied together by the threads of fate and prophesy embark on a quest through the vast worlds of The Seven Systems, and fight those who would succumb to the temptation of darkness. The prince. His brother. The twin guards. The thief. The one who changed, and will change. Will they stand together long enough to do what is necessary… or pay the price? Will the worlds see their next sunrise, the dawn of a new age, or will all fall to the forces of evil? As the scales of power tip and swing, the worlds will never be the same.

With the new day, The Seven Systems are cast into the flames…

Project description from CurseForge.

Pick your setup

Cyberware: Visible Modifications by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cyberware: Visible Modifications versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.