CurseForge · Minecraft mod
CustomMeteorJS
Using KubeJS to customize the meteorite of AE2
Quick answer
Which CustomMeteorJS release should I use?
CustomMeteorJS-0.0.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is CustomMeteorJS required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CustomMeteorJS-0.0.3.jar need?
CustomMeteorJS-0.0.3.jar. Change the file and its required mods may change too.
Install Applied Energistics 2, KubeJS, GuideME, Better Advanced Tooltips and 1 more first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.
13 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CustomMeteorJS without breaking your instance.
Built for CustomMeteorJS-0.0.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use CustomMeteorJS-0.0.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Applied Energistics 2, KubeJS, GuideME, Better Advanced Tooltips and 1 more first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside CustomMeteorJS-0.0.3.jar. It opens that exact file at the source.
About this project
What does CustomMeteorJS add?
CustomMeteor (Forge 1.20.1)
CustomMeteor is a lightweight AE2 addon for modpack makers. It lets you control meteorite blocks and terrain behavior without editing AE2 itself.
Features
- Customize meteorite shell/core/buds blocks
- Weighted block entries and bud chance
- Optional biome-based crater and fallout overrides
- Three working modes:
TEMPLATE,PALETTE,KUBEJS
Modes
TEMPLATE: use structure templatecustommeteor:ae2_meteoritePALETTE: readconfig/custommeteor/meteorite_palette.json(with tag fallback)KUBEJS: read startup scripts and apply weighted rules
Dependencies
- Required: Forge 1.20.1, Applied Energistics 2
- Optional: KubeJS (required only for
KUBEJSmode)
KubeJS Example
Tutorial
Full setup and format guide:
Notes
- Keep
ae2:sky_stone_blockin shell entries so AE2 compass tracking stays reliable - Restart the game after changing config or scripts
Project description from CurseForge.
Pick your setup
CustomMeteorJS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CustomMeteorJS versions and loaders
CustomMeteorJS-0.0.3.jar
28 Feb 2026
CustomMeteorJS-0.0.3.jar
27 Feb 2026
CustomMeteorJS-0.0.2.jar
7 Feb 2026
CustomMeteorJS-0.0.1.jar
6 Feb 2026
Looking for an older file? The official CurseForge project page is in Resources.