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Class Enhancement project artwork

CurseForge · Minecraft mod

Class Enhancement

Extremely lightweight class mod with super flexible configuration!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Class Enhancement release should I use?

Updated 12 days ago
Latest stable file class_enhancement-1.0.2.jar
Game version 1.20.1
Loader Forge

Class Enhancement class_enhancement-1.0.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Class Enhancement required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Class Enhancement class_enhancement-1.0.2.jar need?

class_enhancement-1.0.2.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Class API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Class API Needed by Class Enhancement class_enhancement-1.0.2.jar
required
Matching file found Matched file: class_api-1.0.1.jar
Difficulty Enhancement Optional for Class Enhancement class_enhancement-1.0.2.jar
optional
Matching file found Matched file: difficulty_enhancement-2.0.20.jar
Class Enhancement Needed by Difficulty Enhancement
pulled in
Matching file found Matched file: class_enhancement-1.0.2.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Class Enhancement without breaking your instance.

Built for Class Enhancement class_enhancement-1.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use class_enhancement-1.0.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Class API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside class_enhancement-1.0.2.jar. It opens that exact file at the source.

About this project

What does Class Enhancement add?

Class Enhancement

Patreon

Class Enhancement is a extremely flexible, light-weight and high quality mod for currently 1.20.1 forge.
Each one changes a few of your stats and gives you a starting kit. Packs can add their own classes with a simple JSON file.

Forge 1.20.1 | Client & Server | Needs Class API


ClassesBrowsing the classes, the preview wears each kit
  • Knight: more damage and a bit more health, but slower. Stone sword and a shield.
  • Ranged: faster, less health. Bow and 32 arrows.
  • Tank: lots more health and knockback resistance, slower. Iron chestplate.
  • Civilian: no changes. Some bread.

Your character in the middle wears the class gear, and you can drag it to turn it etc.. Hold Shift for the exact numbers.

Tank with exact values shownMake your own

Drop a JSON file in config/class_enhancement/classes/ (or in a datapack under data/<namespace>/class_enhancement/class/). The file name is the class id. The mod writes a README with every field into that folder on first launch.

{
  "name": "Ranger",
  "description": "Quick on your feet, sharp with a bow.",
  "color": "#6FBF5F",
  "tags": ["Ranged"],
  "stats": ["&a+20% Speed", "&c-2 Health"],
  "attributes": [
    "minecraft:generic.movement_speed=0.20:multiply_base",
    "minecraft:generic.max_health=-2.0"
  ],
  "main_hand": "minecraft:bow",
  "items": ["minecraft:arrow=32"]
}

Items and attributes from other mods work too. If the mod isn't installed, that line just gets skipped. Set builtInClasses to false in the config if you only want your own classes.

For mod devs

Skills and passives come through Class API. Register a skill and players press G to use it, with a small HUD box showing the cooldown. There are also events for class changes, kits and skill use, so other mods can react etc.

Good to know
  • The pick is permanent by default. allowReselection in the config changes that, and ops can use /class respec.
  • /class set, /class clear, /class open and /class list are there for ops and pack makers.
  • With Difficulty Enhancement installed, new worlds go difficulty first, then class. So they compliment eachother.
  • Client config: turn off the character preview, change menu sound volume, reduce motion, move the skill HUD etc.

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Project description from CurseForge.

Pick your setup

Class Enhancement by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Class Enhancement versions and loaders

27 of 27 releases match

Looking for an older file? The official CurseForge project page is in Resources.