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PathSpeed project artwork

CurseForge · Minecraft mod

PathSpeed

Walk faster on paths and roads — a server-side speed boost where every block gets its own speed, so better road materials are genuinely faster. Works on vanilla clients with no client install.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PathSpeed release should I use?

Updated 26 days ago
Latest stable file pathspeed-neoforge-26.2-1.4.0.jar
Game version 26.2
Loader NeoForge

pathspeed-neoforge-26.2-1.4.0.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is PathSpeed required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does pathspeed-neoforge-26.2-1.4.0.jar need?

pathspeed-neoforge-26.2-1.4.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add PathSpeed without breaking your instance.

Built for pathspeed-neoforge-26.2-1.4.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use pathspeed-neoforge-26.2-1.4.0.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside pathspeed-neoforge-26.2-1.4.0.jar. It opens that exact file at the source.

About this project

What does PathSpeed add?

JOIN OUR DISCORD MODRINTH

About

PathSpeed makes players walk faster on the blocks you choose, so roads are worth building. Every block can have its own speed, so a cheap dirt track and an expensive asphalt highway feel different.

Server-side mod — install it on the server only. Vanilla clients connect and get the speed boost with nothing installed.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Speeds you up while you walk on any block listed in the config
  • Gives each block its own multiplier, so better road materials can be genuinely faster
  • Keeps the boost while you jump along a road instead of stuttering back to normal speed mid-hop
  • Ships working defaults for Macaw's Paths and Pavings, Immersive Engineering and Immersive Petroleum — if you have them, roads just work with no editing
  • Reloads on a running server with /pathspeed reload, no restart
  • Supports a per-world config override, for servers running several worlds
  • Tells you clearly when something in your config is wrong, instead of silently doing nothing

How it works

Every server tick the mod checks the block at your feet and the one below; on a configured block it applies a transient movement_speed modifier sized by that block's multiplier — nothing is written to your save, and removing the mod restores normal speed instantly.

  • While airborne it keeps looking down up to airborneBoostReach blocks (default 4), so jumping along a road keeps the boost — optionally only while sprinting.
  • No boost while spectating, riding a vehicle or mob, or gliding with an elytra.
  • Multipliers run 1.05.0; exactly 1.0 marks a block as neutral — it cancels the road under it instead of boosting.

Because it works purely through a vanilla attribute, no client mod is needed.

Configuration

<game dir>/config/pathspeed-server.properties, created on first launch with comments explaining every key.

  • speedMultiplier — speed used by any boostBlocks entry that does not name its own. Clamped to 1.05.0.
  • boostBlocks — comma-separated block ids, each optionally id=multiplier. An entry without a namespace gets minecraft:.
  • boostWhileAirborne — keep the boost while jumping over a road.
  • airborneBoostReach — how far below you a boost block still counts while airborne. Clamped to 016.
  • airborneBoostRequiresSprint — only keep the airborne boost while sprinting.

Give a block its own speed with id=multiplier, and leave the rest bare to take speedMultiplier:

speedMultiplier=1.5
boostBlocks=dirt_path=1.2, immersiveengineering:concrete=1.7, gravel

Here dirt paths give +20%, concrete +70%, and gravel falls back to the global +50%. Older configs written before per-block speeds keep working unchanged.

For modpack authors

  • Nothing in the config can break the game. Bad values fall back to working defaults; a broken config never blocks a world from loading.
  • Every block id is checked against the real registry, and mistakes are named in the log and in the /pathspeed reload reply — a typo'd minecraft: block, a comma decimal (1,5), a bad setting name. Ids from mods you don't have are skipped, not errored.
  • Per-world override: drop pathspeed-server.properties into <world>/serverconfig/ to override the global config key by key.
  • Live reload with /pathspeed reload (permission level 2) — the only command the mod adds. Older config files self-heal, keeping your comments intact.
  • No client install, no player data touched. Vanilla clients connect normally.

Feedback

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

More mods by Nikrecs: FasterLadderClimbing · Double Jump Enchant

Project description from CurseForge.

Pick your setup

PathSpeed by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

15 available setups

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Recent files

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Looking for an older file? The official CurseForge project page is in Resources.